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zallard1 | Splatterhouse (Arcade) - Speed Run [13:37] @zallard1 | Uploaded October 2021 | Updated October 2024, 1 hour ago.
This was played on an original Splatterhouse arcade PCB on the H.A.S. supergun. My Splatterhouse PCB also now has the EVERTEN stereo expansion board, so the audio is more clear now with separate stereo channels! This run was done on the hardest difficulty, which starts you at 2HP instead of the default 4HP.

This was also recorded through the Datapath E1 capture card via RGB and upscaled to 4k, so this quality is about as crisp as you can possibly get on real hardware. For comparison, you can check out my slower 13:37 run from a while back which was recorded via S-Video to see how much better the recording quality has gotten: youtube.com/watch?v=Uvgl8DadM6M

It is also worth noting that the game is running at a slightly higher framerate than the home release ports out there (JP Wii VC at 59.94 fps, and the Namco Museum version runs at ~60 fps). This board appears to run at about 60.60 frames a second, so this benefits from small time gains compared to those versions.

So stormcrow56k picked this game up for speedrunning recently, and found a couple of new strategies in a few spots. The main optimization he found was for the stage 2 boss, where he found an approach to kill the chair with one punch and one slidekick, however it's extremely difficult and inconsistent, so he also found a backup strategy that minimizes time loss if you don't get it, which helps justify going for it.

Beyond the chair kill, there's a really hard strategy that requires good luck on knives such that they cross in the center of the room, as well as a really difficult jump-punch strategy to take out the 2 airborne knives, which requires pressing jump and punch on the same frame to get Rick to carry his "punch state" into the air and punch twice in the air. Normally when you do a jump, your first attack will always be a jump kick, and any subsequent attack will be a jump punch (unless you hold down for more jump kicks).

The other find that stormcrow found was for the Jennifer boss fight in stage 5. Effectively, you can exchange one of the punches early in the the fight with a very late slide kick for the last attack, which saves you one attack and nets you a tiny bit of time.

As far as the overall run, I didn't get a great stage 3 boss kill just because I missed the jump kick as he jumped forward, which allows him to jump after every couple of shots (he won't jump if his HP is at an odd value, and shotgun blasts deal 2HP of damage).

I also missed the optimal knife kills on the stage 2 boss due to the difficulty of them, but kept the run going just because it still had a small chance of getting a new record. The exact time of this run is a 13:37.357, which beats the old run by almost exactly half a second (old record was an 13:37.856).

Should hopefully be able to beat this soon. The record probably won't stay at a 13:37 for long, so this will likely be the last one this game sees!

Anyways, thanks for watching!
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Splatterhouse (Arcade) - Speed Run [13:37] @zallard1

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