Uploaded February 2026 | Updated September 2026, 12 hours ago
Path of Building
pobb.in/tmW4XlOtewyj
Act 1 Regex (Searchfilter)
g-g-g|Runn|rint
Streaming sometimes on
twitch.tv/tuadh
---
00:00:00 - Intro
04:08:04 - Mapping Starts
06:15:15 - Mostly Red Maps
07:15:54 - Eater
07:19:44 - Exarch
---
Path of Building
pobb.in/tmW4XlOtewyj
Act 1 Regex (Searchfilter)
g-g-g|Runn|rint
Streaming sometimes on
twitch.tv/tuadh
---
00:00:00 - Intro
04:08:04 - Mapping Starts
06:15:15 - Mostly Red Maps
07:15:54 - Eater
07:19:44 - Exarch
---
![Poison Spectral Throw Exarch & Eater Leaguestart Run for 3.29
Build Link
https://pobb.in/DAYKemSXvZV3
Act 1 Regex (Searchfilter)
g-g-r|g-[gr]-g|r-g-g|Runn|rint
Streaming sometimes on
https://www.twitch.tv/tuadh
00:00:00 - Intro
03:39:48 - Maps
06:02:12 - Eater
06:06:54 - Exarch Poison Spectral Throw Exarch & Eater Leaguestart Run for 3.29](https://i.ytimg.com/vi/SYVTwuKS5iw/mqdefault.jpg)

![[3.24] Shockwave Cyclone Slayer | Exarch + Eater Leaguestart Run
Leveling/Progression Guide: https://www.youtube.com/watch?v=wnkYXzvUlOA
League Start Guide: https://youtu.be/GijkBhZqDOE
*Path of Building*
https://pobb.in/Zf3lppYuCe1q
Act 1 Regex
r-r-g|r-[rg]-r|g-r-r|g-r|r-g|nne|rint
*Support Gems*
Frostblades - Momentum (Level 1-3)
Perforate - Melee Physical - Added Fire Damage - Close Combat (4-27) if you do not have enough Alteration orbs use Faster Attacks Support.
Cyclone - Shockwave - Added Fire Damage - Melee Physical Damage (level 28)
In Act 4 you get Brutality instead of Added Fire Damage and in Act or after Library Quest you get Pulverise instead of Melee Physical Damage.
*Aura Setup*
War Banner & Blood and Sand (Act 1)
War Banner & Blood and Sand & Herald of Ash (Act 2)
War Banner & Blood and Sand & Pride (Act 3, once you have the reservation node, Champion of the Cause, allocated.
War Banner & Blood and Sand & Pride & Determination once you have Sovereignty allocated as well as -mana cost channeling skills craft on your jewelry (do Betrayal to get it)
*Utility Gems*
Warlords Mark (to quickly generate Rage against weak monsters)
Vulnerability (your actual curse)
Ancestral Protector and/or Ancestral Warchief linked with Maim
Leap Slam - Faster Attacks
Frostblink
https://www.twitch.tv/tuadh
https://discord.gg/TPMRN3uRGK
0:00 - Intro
1:31:32 - Cyclone Swap
5:09:22 - Act 10 Kitava, Mapping
7:02:33 - Staff unveil
7:43:12 - Swap to Staff
10:29:14 - Eater
10:33:36 - Exarch
(29:14) - Passive Tree (13)
(1:05:42) - Passive Tree (24)
(1:51:15) - Passive Tree (36)
(2:56:24) - Passive Tree (48)
(4:11:21) - Passive Tree (60)
(6:07:02) - Passive Tree (72) [3.24] Shockwave Cyclone Slayer | Exarch + Eater Leaguestart Run](https://i.ytimg.com/vi/ToKwBKPzdKg/mqdefault.jpg)




![Grenade Mercenary Acts 1-3 | Leveling Walkthrough [Patch 0.1]
*Support Gems*
Fragmentation Rounds - Martial Tempo - Brutality
After you get Explosive Shot you drop Fragementation Rounds.
Explosive Shot - Martial Tempo
Explosive Grenade - Scattershot - Magnified Effect (before 3 sockets)
Explosive Grenade - Scattershot - Inspiration - Primal Armament (Tier 2)
Flash Grenade - Overpower
If you have really good damage you can clear with Flash Grenade and move your damage support gems over to that gem. It has a way lower fuse duration.
Gas Grenade - Fire Infusion - Inspiration (before 3 Sockets Explosive Grenade)
Gas Grenade - Fire Infusion - Execute (Tier 1)/Ingenuity (Tier 2)
Oil Grenade
*Gear Progression*
You want to check the vendor for Crossbows with Increased Physical Damage and/or Adds to Physical/Fire Damage. Salvage weapons with quality to get Blacksmith Whetstones. Runes can give 20% increased Physical Damage. At the Orok Campfire (Act 3) you can get a Lesser Jewelers Orb. I would use it on Explosive or Gas Grenade. If you clear with Gas Grenade you will need Flame Wall to ignite the gas clouds.
At level 33 you get the *Bombard Crossbow* . With it you will fire an additional Grenade. I would use most of currency (Artificers Orb, Blacksmith Whethstone, Regal Orb, Runes and Exalted Orb) on a Bombard Crossbow that has a good Increased Physical Damage and/or Adds to Physical Damage affix. This weapon should carry you till the next tier of the Bombard Crossbow (Level 59).
*Spirit Gem*
Herald of Ash
After the second Spirit Quest
Herald of Ash - Precision - Clarity
*Resistances*
For Act 1 you want Cold Resistance. In Act 2 you want Lightning Resistance for the final Act 2 Boss. If you do the Elemental Offering (Act 2, Buried Shrines) you can choose a Topaz/Ruby/Sapphire Ring. Vendors can also sell Resistance Rings. If you do not have enough Resistance Rings I would consider gambling for one at the Vendor (Risu at Act 2, Alva at Act 3) if you have sufficient Gold. The Act 3 Boss will cause all 3 Elemental Damage types. You can socket Glacial/Desert/Storm to get 12% Cold/Fire/Lightning Resistance.
*Passive Tree*
https://imgur.com/a/hus6RXU
0:00 - Intro
1:08:52 - Act 1 Boss
3:10:00 - Trial of Sekhema
3:39:45 - Act 2 Boss
5:43:26 - Act 3 Boss
https://www.twitch.tv/tuadh Grenade Mercenary Acts 1-3 | Leveling Walkthrough [Patch 0.1]](https://i.ytimg.com/vi/VfujmonEbTE/mqdefault.jpg)

![[Nerfed] Lvl 1 to Exarch & Eater | Fire Trap Elementalist Leaguestart
3.26 Damage NERF
The Shaper of Flames Ascendancy Passive Skill no longer has 25% more Damage with Ignites you inflict with Hits for which the highest Damage Type is Fire. Instead, it now causes Enemies Ignited by you to convert 40% of their Physical Damage to Fire.
Fire Trap: Now deals 27.7-2566 Base Fire Damage per second at gem levels 1-20 (previously 32.5-3018.8).
*Path of Building*
https://pobb.in/mp53OahgsVAp
*Act 1 Regex*
b-b-g|b-[bg]-b|g-b-b|nne|rint|Flam|Earn
*Gems*
Act 1 - Rolling Magma - Elemental Proliferation - Combustion
Act 1 - Holy Flame Totem - Infused Channeling (remove after mid Act 2)
Act 2 - Fire Trap - Trap and Mine Damage/Combustion - Elemental Proliferation
Act 4 - Fire Trap - Ignite Proliferation - Trap and Mine Damage - Burning Damage
Frostblink - Combustion - Cold To Fire - Ignite Proliferation
Utility Gems
Shield Charge - Faster Attacks - (Momentum)
Flammability
Wave of Conviction
Once you have Whispers of Doom: Elemental Weakness
Smite - Additional Accuracy - More Duration (Optional, for Single Target)
You can link your Curses and Wave of Conviction to Arcanist Brand.
Aura Gems
Act 2 - Skitterbots - Herald of Thunder
After Library Quest: Skitterbots - Flesh and Stone
Once you have the Templar mana reservation efficiency nodes and the reservation node before Verdant:
Determination - Skitterbots - Malevolence
or Determination - Skitterbots - Flesh and Stone - Tempest Shield
*Gear Progression*
I recommend going for armour bases in maps as Physical Damage was shredding me in early maps which is why I pivoted away from my original plan to not go Determination. A %increased chance to block shield will help a lot too. There are two tiers that you can craft. Their recipes are found in maps. This patch it was Atoll and Haunted Mansion in the next one its going to be in different maps.
You can do Jun Missions to get the Fire Damage over Time Multiplier unveil (in 3.26 this recipe will be available in maps). You can also do the +1 Fire Spell Skill recipe by selling a sceptre/wand/runic dagger and 2 or more gems with the Fire tag totaling 40% gem quality. The +1 sceptre should show in the vendor window if you got the right items. As a suffix you can then craft Fire DoT multi.
https://www.twitch.tv/tuadh
00:00 - Intro
4:28:20 - Mapping Starts
7:39:06 - Mostly Red Maps
8:19:10 - Eater
8:24:08 - Exarch [Nerfed] Lvl 1 to Exarch & Eater | Fire Trap Elementalist Leaguestart](https://i.ytimg.com/vi/WT6sUi9vQx8/mqdefault.jpg)
