Space Rocks! Godot Tutorial Part 8 @Kidscancode
Space Rocks! Godot Tutorial Part 8  @Kidscancode
Uploaded April 2017 | Updated September 2026, 3 weeks ago
This is a complete end-to-end game development tutorial using the Godot Game Engine. We're going to be making a version of the classic game "Asteroids". We're making it as we go, so there will be bugs, mistakes, etc. - but this is how real development works, exploring possible solutions, refactoring (this means going back and changing code you already wrote). I hope you enjoy it and learn something.

Code for each part can be found here: github.com/kidscancode/godot_tutorials/tree/master/Space_Rocks_tutorial

Support me on Patreon: patreon.com/kidscancode
Space Rocks! Godot Tutorial Part 8Godot 101: Intro to 3D (part 4): AreasGodot 3.0: Top-down Tank Battle - Part 1Godot 3.0: Top-down Tank Battle - Part 3Gamedev In-depth: Pathfinding Part 3: Finding Shortest PathCircle Jump: A Godot Mobile Game (Part 4)Space Rocks! Godot Tutorial Part 5Godot 101 - Part 13: KinematicBody2D Collisions Done RightLearning Godot 3.0: Your First Game Part 1Pygame Platformer Part 1: Setting UpCircle Jump: A Godot Mobile Game (Part 9)Extra: Setting up the Atom Editor for Python
KidsCanCode |

Space Rocks! Godot Tutorial Part 8

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER