Uploaded August 2017 | Updated September 2026, 2 weeks ago
This is a complete end-to-end game development tutorial using the Godot Game Engine. We're going to be making a version of the classic game "Asteroids". We're making it as we go, so there will be bugs, mistakes, etc. - but this is how real development works, exploring possible solutions, refactoring (this means going back and changing code you already wrote). I hope you enjoy it and learn something.
Code for each part can be found here: github.com/kidscancode/godot_tutorials/tree/master/Space_Rocks_tutorial
Support me on Patreon: patreon.com/kidscancode
This is a complete end-to-end game development tutorial using the Godot Game Engine. We're going to be making a version of the classic game "Asteroids". We're making it as we go, so there will be bugs, mistakes, etc. - but this is how real development works, exploring possible solutions, refactoring (this means going back and changing code you already wrote). I hope you enjoy it and learn something.
Code for each part can be found here: github.com/kidscancode/godot_tutorials/tree/master/Space_Rocks_tutorial
Support me on Patreon: patreon.com/kidscancode










