Uploaded July 2026 | Updated September 2026, 2 weeks ago
Follow me on social media:
Instagram: instagram.com/dreamcastguy
Patreon: patreon.com/DreamcastGuy
Twitch: twitch.tv/thedreamcastguy
Sony PlayStation FY2026 Q1 Financial Results!
• PS5 units sold - 1.6M
• Lifetime PS5 units - 95.3M
• Full game software units - 66.1M
• First party software units - 6M
• Digital Download Ratio - 82%
• Monthly Active Users - 125M Sony CFO Lin Tao confirms PlayStation will offer code in a box retail packages in North America in replace of discs going forward!
"In North America, this has already happened, without discs in the package there is a code included, that is how they sell in North America." PlayStation going digital in 2028 is more of a stopgap than a strategy, I reckon. "We don't feel that the disc is the factor to differentiate from the PC...
Our strength is the curated content. That's one of our strengths. The game environment being stable. That's another strength. And compared to high-end gaming PCs, our products are more affordable.
This is short-term margin harvesting during a rough period. It’s PlayStation buying time. The bet is that today’s cost squeeze is a phase and not a permanent state. Hopefully, the component crisis eases once the AI-datacentre gold rush stops devouring the world’s memory and storage supply, hardware gets cheaper to make again, and the macro picture (interest rates, cost-of-living pressure on discretionary spend) softens.
Going disc-less keeps revenue-per-player growing through that, propping up the numbers while the underlying economics are ugly, so that when conditions do normalise, PlayStation comes out the other side with margins intact and the business still showing growth. It’s a bridge across the bad years. The risk, of course, is that the bridge doesn’t reach anywhere better.
And another important bridge will also get burned in the process. Budget-conscious and younger players enter the console ecosystem through cheap pre-owned discs, then get locked in by buying digital DLC, subscribing to PS Plus, and building a friend list they won’t walk away from. Sony CFO Lin Tao says player backlash over PlayStation ending physical disc production in 2028 has had no impact on their business so far!
"At this point in time we are not seeing any impact on our business, as of now.
But going forward, about the contents sales, a large part is already digitized. And therefore as a result the discontinuation of discs, we don't see that there will be any negative impact on our business.
However, as I already said, the users, the players have attachments and we have to think about how to respond to those feedbacks."
Says they already discussed the plans with retailers before hand and this will be their solution. Capcom report 93.3% of their game sales are digital.
- PC digital units make up 60.4% of sales
- Console digital units make up 32.9% of sales
- Physical units make up 6.7% of sales
- Note: Capcom also counts Switch 2 game key cards as digital sales. It’s been almost a month since Sony announced the end of PlayStation discs for new games starting in 2028, and a loud contingent of angry fans has continued to criticize the company for going all-digital. Asked about the ongoing backlash during its latest earnings call, Sony said it understands why people have strong feelings about physical games, but it’s still going to move forward with getting rid of them.
“There are various reasons we made this decision, the biggest being that the digitalization of content overall has been progressing, that’s the big factor,” Sony chief financial officer Lin Tao said through an interpreter during a Q&A on July 31. “It’s not just for PlayStation, but for all kinds of content, digitalization is progressing.”
She continued:
And so when we think about the future—and we put in a lot of thought and time, and we cautiously considered this—and we came to this conclusion, and we’re going to cautiously move this forward. And to this decision, we have received various opinions and people have strong views, and we understand that the community has put forth those views to us. Games are loved by many people. It’s a form of entertainment that’s loved by people, and it’s connected to people’s fond memories in many cases. And so we understand those emotions. We want to consider that. And in the future digital ecosystem, how do we engage the gamers is something that we would like to continue to explore. Sony responds to the backlash over ending PlayStation discs.
"We put in a lot of thought and time, and we cautiously considered this, and we came to this conclusion, and we're going to cautiously move this forward..."
Follow me on social media:
Instagram: instagram.com/dreamcastguy
Patreon: patreon.com/DreamcastGuy
Twitch: twitch.tv/thedreamcastguy
Sony PlayStation FY2026 Q1 Financial Results!
• PS5 units sold - 1.6M
• Lifetime PS5 units - 95.3M
• Full game software units - 66.1M
• First party software units - 6M
• Digital Download Ratio - 82%
• Monthly Active Users - 125M Sony CFO Lin Tao confirms PlayStation will offer code in a box retail packages in North America in replace of discs going forward!
"In North America, this has already happened, without discs in the package there is a code included, that is how they sell in North America." PlayStation going digital in 2028 is more of a stopgap than a strategy, I reckon. "We don't feel that the disc is the factor to differentiate from the PC...
Our strength is the curated content. That's one of our strengths. The game environment being stable. That's another strength. And compared to high-end gaming PCs, our products are more affordable.
This is short-term margin harvesting during a rough period. It’s PlayStation buying time. The bet is that today’s cost squeeze is a phase and not a permanent state. Hopefully, the component crisis eases once the AI-datacentre gold rush stops devouring the world’s memory and storage supply, hardware gets cheaper to make again, and the macro picture (interest rates, cost-of-living pressure on discretionary spend) softens.
Going disc-less keeps revenue-per-player growing through that, propping up the numbers while the underlying economics are ugly, so that when conditions do normalise, PlayStation comes out the other side with margins intact and the business still showing growth. It’s a bridge across the bad years. The risk, of course, is that the bridge doesn’t reach anywhere better.
And another important bridge will also get burned in the process. Budget-conscious and younger players enter the console ecosystem through cheap pre-owned discs, then get locked in by buying digital DLC, subscribing to PS Plus, and building a friend list they won’t walk away from. Sony CFO Lin Tao says player backlash over PlayStation ending physical disc production in 2028 has had no impact on their business so far!
"At this point in time we are not seeing any impact on our business, as of now.
But going forward, about the contents sales, a large part is already digitized. And therefore as a result the discontinuation of discs, we don't see that there will be any negative impact on our business.
However, as I already said, the users, the players have attachments and we have to think about how to respond to those feedbacks."
Says they already discussed the plans with retailers before hand and this will be their solution. Capcom report 93.3% of their game sales are digital.
- PC digital units make up 60.4% of sales
- Console digital units make up 32.9% of sales
- Physical units make up 6.7% of sales
- Note: Capcom also counts Switch 2 game key cards as digital sales. It’s been almost a month since Sony announced the end of PlayStation discs for new games starting in 2028, and a loud contingent of angry fans has continued to criticize the company for going all-digital. Asked about the ongoing backlash during its latest earnings call, Sony said it understands why people have strong feelings about physical games, but it’s still going to move forward with getting rid of them.
“There are various reasons we made this decision, the biggest being that the digitalization of content overall has been progressing, that’s the big factor,” Sony chief financial officer Lin Tao said through an interpreter during a Q&A on July 31. “It’s not just for PlayStation, but for all kinds of content, digitalization is progressing.”
She continued:
And so when we think about the future—and we put in a lot of thought and time, and we cautiously considered this—and we came to this conclusion, and we’re going to cautiously move this forward. And to this decision, we have received various opinions and people have strong views, and we understand that the community has put forth those views to us. Games are loved by many people. It’s a form of entertainment that’s loved by people, and it’s connected to people’s fond memories in many cases. And so we understand those emotions. We want to consider that. And in the future digital ecosystem, how do we engage the gamers is something that we would like to continue to explore. Sony responds to the backlash over ending PlayStation discs.
"We put in a lot of thought and time, and we cautiously considered this, and we came to this conclusion, and we're going to cautiously move this forward..."







![Sony is LYING about PlayStation Games! PHYSICAL STILL WINS! REAL SALES LEAKED!
Follow me on social media:
Instagram: http://instagram.com/dreamcastguy
Patreon: patreon.com/DreamcastGuy
Twitch: https://www.twitch.tv/thedreamcastguy
New PS5 Disc Support past 2028 reported
⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀
▫️Stephen totilo has reported that game discs for PS5 can still be produced passed January 2028
▫️The catch is they have to be games that have released before then
▫️This means that game discs will continue to be produced for older titles passed 2028 for companies that want it PlayStation has now been AWOL for 3 days across X, BlueSky, Facebook and Instagram since making this tweet on ending physical disc games.
They also took a 72 hour break after shuttering Bluepoint.
Sony has not said anything in 3 days. It’s going to be interesting if they post anything Monday morning or go the rest of the week quiet.
Even days later the heat is still high on this topic and I see new tweets and posts on it still so I think Sony is going to have to be quiet for longer
Even then, once they post again that will be news and people will flock to the post to obliterate whatever they’re posting about
- playstation | ps5 pro | ps5Themes Former SIE President and CEO Shawn Layden on Sonys decision to end production of PlayStation discs:
Unlike Xbox, PlayStation had a wider global fanbase, and not just in the numbers, but in the reach, because Sony Corp had reach all over the world. Sonys largest PlayStation disc plant has already started reassigning staff to make other products.
The site in Thalgau, Austria has invested €30 million on new equipment and will retrain staff to produce optical microlenses. Seen several quote #PlayStations 78% digital full game sales, thus omitting important context.
That figure includes countless digital only releases, from back catalogue to indie games etc. Even Capcom revealed 84% of its sales were older catalog titles, many of which are only available digitally. If you’d hoped the backlash to Sony’s boneheaded decision to cease manufacturing game discs in 2028 could be reversed, a new report coming out of Austria makes it incredibly unlikely.
The write-up claims the company’s facility in Thalgau has been preparing for this transition for some time, and while the good news is it won’t result in layoffs, it sounds like PlayStation is very much committed to an all-digital future.
The report says that 600,000 discs roll off the Austrian assembly line right now, and PlayStation accounts for roughly 50 per cent of that. However, it anticipates that just 10 per cent of said orders will remain in 2028.
Anticipating this, it’s re-training staff and modifying equipment to switch to optical microlens manufacturing, with the transition already well underway.
Optical microlenses are used to focus and direct light in the smallest possible space, with “one application [being] a car turn signal that is projected onto asphalt”.
The worrying thing for fans hoping Sony changes course here is that employees are already being reassigned to the new technology now, meaning it’s highly unlikely this particular facility will be able to go back.
If planning around this has already been underway for several months, I think PlayStation may now be locked into this future, and that means no amount of external pressure is going to change the outcome.
So using such data is somewhat misleading.
To gauge REAL physical demand you need to look at splits of games that released both physical AND digital only. Thanks to the Insomniac leaks, we have such data on PS first party games.
The idea that they could still buy a PlayStation 4 game, throw it in a machine and play was important. You dont want to leave those people behind.
I dont know what went on in those conversations, but its a fairly dramatic decision. Did a little research into this 85% of games bought on Playstation are digital. So I decided to look at the EXACT wording of what that meant.
Spoiler: Its not Out of 100 copies of Spiderman sold, 85% are digital
Heres how they calculate it.
Digital Units sold, Divided by Total Units sold, times 100.
Straight forward right?
In Q4 of 2025, sony sold 74.6 million units in total, that is both Digital and Physical units.
But the 85% of all games bought are digital has a HUGE skew to it. Why? Because there are THOUSANDS of DIGITAL only games that do not get a PHYSICAL release. Think the 5$-20$ indie titles or digital only ports of older games. Sony is LYING about PlayStation Games! PHYSICAL STILL WINS! REAL SALES LEAKED!](https://i.ytimg.com/vi/vftl8sxP0M0/mqdefault.jpg)


