Uploaded September 2019 | Updated September 2026, 2 weeks ago
Credits and download: sonicfangameshq.com/forums/showcase/sonic-islands-physics-preview-wip.365
So like last year I've decided to do some showcases of various games at SAGE, and this time I'm starting with Sonic Islands.
I won't lie, I was a tad...disappointed with Islands' showing this year. The gameplay framework has been improved a great deal and it both runs and plays a lot better, but the fact that it's regressed to another engine test is a bit underwhelming. Kinda wish they could have reused the stage from the previous demo at least (although the gameplay changes could have rendered that unfeasible for whatever reason). Still, it's pretty fun to mess around with the physics at least, even if there's not much to do.
Credits and download: sonicfangameshq.com/forums/showcase/sonic-islands-physics-preview-wip.365
So like last year I've decided to do some showcases of various games at SAGE, and this time I'm starting with Sonic Islands.
I won't lie, I was a tad...disappointed with Islands' showing this year. The gameplay framework has been improved a great deal and it both runs and plays a lot better, but the fact that it's regressed to another engine test is a bit underwhelming. Kinda wish they could have reused the stage from the previous demo at least (although the gameplay changes could have rendered that unfeasible for whatever reason). Still, it's pretty fun to mess around with the physics at least, even if there's not much to do.










