Uploaded May 2024 | Updated September 2026, 2 weeks ago
Progress on this stage has been kind of slow recently outside of today, but since the last video was made I've done a decent bit of work toward putting together the actual environment design for it. Visually it's a bit on the buggy side due to what I'm guessing are conversion issues but it still looks a lot better than a mere blockout regardless. Once I do manage to work out the visual issues, actually taking the stage to the finish line should be pretty straightforward, since the level layout itself is complete at this point.
0:00 Lower paths
2:20 Upper paths
4:16 Misc. paths
Progress on this stage has been kind of slow recently outside of today, but since the last video was made I've done a decent bit of work toward putting together the actual environment design for it. Visually it's a bit on the buggy side due to what I'm guessing are conversion issues but it still looks a lot better than a mere blockout regardless. Once I do manage to work out the visual issues, actually taking the stage to the finish line should be pretty straightforward, since the level layout itself is complete at this point.
0:00 Lower paths
2:20 Upper paths
4:16 Misc. paths










