Uploaded October 2018 | Updated September 2026, 2 weeks ago
It's probably gonna be a few more days before i have more Forces Hard Mode stuff to show, so i'm gonna showcase a few random fangames until i have more stuff to show off.
If you want to download this or learn some more stuff about it, check out the Sonic Retro article about it: info.sonicretro.org/Dust_Hill_Zone_(fan_game)
I decided to do something a bit more weird and obscure than the previous games i've shown off, and i found this ancient (and terrible) Dust Hill Zone recreation made in Klik and Play from 1999.
About the game itself:
This game was made by Jan Abaza, the founder of Area 51 (a now defunct fansite from the early days of the Sonic community).
This game is... bad. It's not exactly surprising, considering it was made in Klik and Play back in 1999 but...yeah.
The collision detection is basically non-existent, you lose all of your speed every time you land, the shield monitors don't even work, etc. The level design is actually kinda decent, but the horrible physics and controls hold it back a good bit.
It's probably gonna be a few more days before i have more Forces Hard Mode stuff to show, so i'm gonna showcase a few random fangames until i have more stuff to show off.
If you want to download this or learn some more stuff about it, check out the Sonic Retro article about it: info.sonicretro.org/Dust_Hill_Zone_(fan_game)
I decided to do something a bit more weird and obscure than the previous games i've shown off, and i found this ancient (and terrible) Dust Hill Zone recreation made in Klik and Play from 1999.
About the game itself:
This game was made by Jan Abaza, the founder of Area 51 (a now defunct fansite from the early days of the Sonic community).
This game is... bad. It's not exactly surprising, considering it was made in Klik and Play back in 1999 but...yeah.
The collision detection is basically non-existent, you lose all of your speed every time you land, the shield monitors don't even work, etc. The level design is actually kinda decent, but the horrible physics and controls hold it back a good bit.










