Uploaded May 2020 | Updated September 2026, 2 weeks ago
So I've actually been making pretty quick and steady progress on Network Terminal and because of that I've decided to go ahead and do another WIP for it. In general the stage looks a lot more polished than it did before, since there's been a decent amount of new background detail added along with fixed transparency on some models. In terms of playability it's advanced quite a lot as well, and you can actually like beat it without using Freecam now.
I've also been working on updating Eggman's Facility to conform to Luminous Forest's new terrain, and while i'm still pretty far from being done with that it's gotten far enough to be WIP video-worthy. Overall the layout isn't too different from how it was before but the first 3D section along with the upper routes in the 2D section have been completely redone, along with some smaller polish and updates being implemented into the rest of the level.
So I've actually been making pretty quick and steady progress on Network Terminal and because of that I've decided to go ahead and do another WIP for it. In general the stage looks a lot more polished than it did before, since there's been a decent amount of new background detail added along with fixed transparency on some models. In terms of playability it's advanced quite a lot as well, and you can actually like beat it without using Freecam now.
I've also been working on updating Eggman's Facility to conform to Luminous Forest's new terrain, and while i'm still pretty far from being done with that it's gotten far enough to be WIP video-worthy. Overall the layout isn't too different from how it was before but the first 3D section along with the upper routes in the 2D section have been completely redone, along with some smaller polish and updates being implemented into the rest of the level.










