Uploaded September 2013 | Updated September 2026, 2 weeks ago
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Messing around with some memory editing, I kinda enabled the ability to control the timescale variable as I wanted. This is actually used by the Time Brake skill and the Rainbow Rings for slowing down the game... but the value can be forced to anything you want for some... interesting results.
Have fun with it! Here's a little trainer I did, or if you want, you can use the Cheat Engine table instead. Notice the physics might be a little off because this game doesn't really support variable timescales that well. The regular Time Brake skill in the vanilla game actually makes you jump less high because of this while the effect is on.
Download Trainer or Cheat Engine Table: mediafire.com/download/ii204ze5e5vzcs4/GensTimeHack.7z
It should be completely safe to use with Steam since this isn't a VAC protected game. Just make sure to not run a VAC protected game while using this stuff and you'll be alright.
Future uses with this? Just messing around for fun I guess, although I have an interesting thing I wanted to test with Twixtor since it needs very high-framerate footage to work with well with it.
Enable annotations.
Messing around with some memory editing, I kinda enabled the ability to control the timescale variable as I wanted. This is actually used by the Time Brake skill and the Rainbow Rings for slowing down the game... but the value can be forced to anything you want for some... interesting results.
Have fun with it! Here's a little trainer I did, or if you want, you can use the Cheat Engine table instead. Notice the physics might be a little off because this game doesn't really support variable timescales that well. The regular Time Brake skill in the vanilla game actually makes you jump less high because of this while the effect is on.
Download Trainer or Cheat Engine Table: mediafire.com/download/ii204ze5e5vzcs4/GensTimeHack.7z
It should be completely safe to use with Steam since this isn't a VAC protected game. Just make sure to not run a VAC protected game while using this stuff and you'll be alright.
Future uses with this? Just messing around for fun I guess, although I have an interesting thing I wanted to test with Twixtor since it needs very high-framerate footage to work with well with it.










