Uploaded September 2012 | Updated September 2026, 2 weeks ago
Enable annotations for explanations. Using Generations Renderer, some news on the Unleashed renderer might come soon.
Gameplay recorded by Melpontro: youtube.com/melpontro
There's some minor encoding problems due to Youtube, try turning it to 720p
By far the stage that took ironically the most time to do, Rooftop Run is vast in detail and length. Some technical changes had to be done to the layout due to different limitations, but it's still pretty true to the original in most aspects.
The tone of the stage has been tuned, more festive elements from Generations' remake are in as well. What's left to be done for it is:
- Make prettier particle effects for the objects(will have to wait until particle emitters are cracked)
-Minor retexturing(the diffuse aren't bad, it's the normal maps the most blatantly bad ones, and we might use some of the ones from Gens).
-Minor layout tweaks and polishing. Also fixing bugs.
And yes, we know the bugs, we also have eyes. You don't need to point it out. :P
While one of the most linear stages, Rooftop Run is still one of the most exhilarating and fun of them, with such a great pacing that you won't even notice it almost takes you 4-5 minutes to beat it!
Oh yeah, 60 FPS video.
ModDB Link: moddb.com/mods/sonic-generations-unleashed-project/downloads/rooftop-run-video-at-60-fps
Dropbox Mirror: dl.dropbox.com/u/45621839/RooftopRun60.mp4 (Don't kill it please)
No more demos, no release dates. We'll keep working on the remaining 4 stages.
Enable annotations for explanations. Using Generations Renderer, some news on the Unleashed renderer might come soon.
Gameplay recorded by Melpontro: youtube.com/melpontro
There's some minor encoding problems due to Youtube, try turning it to 720p
By far the stage that took ironically the most time to do, Rooftop Run is vast in detail and length. Some technical changes had to be done to the layout due to different limitations, but it's still pretty true to the original in most aspects.
The tone of the stage has been tuned, more festive elements from Generations' remake are in as well. What's left to be done for it is:
- Make prettier particle effects for the objects(will have to wait until particle emitters are cracked)
-Minor retexturing(the diffuse aren't bad, it's the normal maps the most blatantly bad ones, and we might use some of the ones from Gens).
-Minor layout tweaks and polishing. Also fixing bugs.
And yes, we know the bugs, we also have eyes. You don't need to point it out. :P
While one of the most linear stages, Rooftop Run is still one of the most exhilarating and fun of them, with such a great pacing that you won't even notice it almost takes you 4-5 minutes to beat it!
Oh yeah, 60 FPS video.
ModDB Link: moddb.com/mods/sonic-generations-unleashed-project/downloads/rooftop-run-video-at-60-fps
Dropbox Mirror: dl.dropbox.com/u/45621839/RooftopRun60.mp4 (Don't kill it please)
No more demos, no release dates. We'll keep working on the remaining 4 stages.










