Sonic: Cosmic Eternity - SAGE 2018 Showcase @brandonj_300
Sonic: Cosmic Eternity - SAGE 2018 Showcase  @brandonj_300
Uploaded August 2018 | Updated September 2026, 2 weeks ago
This game has a lot of potential, but at this point it feels very rough and awkward. For starters, the camera is absolutely horrible. You can't control it at all, it constantly gets stuck in weird angles that make it incredibly difficult to see where you're going, camera triggers don't work sometimes, etc. The new "Dash Drift" move is neat, but i couldn't figure out how to pull it off consistently. The game isn't very well optimized either; i had to run it at minimum settings to get it to 60 FPS (although i accidentally recorded it at 30 so it looks like it's running worse than it actually is). Still better optimized than Sonic Islands though.

On the more positive side, the game's controls are actually not that bad(when you're not wrestling with the terrible camera, that is), the new HUD and UI are pretty nice looking and polished, there are actually new enemies (unlike a lot of other Hedgephysics games) and the graphics are decent. Overall, i'd say it's good, but very flawed. Hopefully the developer will polishing and improving it after SAGE.
Sonic: Cosmic Eternity - SAGE 2018 ShowcaseArsenal Pyramid final preview - Sonic Forces Re-imaginedSonic Forces Mod - Green Hill at SunsetNetwork Terminal revamped + Classic Chemical Plant - Sonic Forces Re-imaginedSonic Forces - Three Test Level Object LayoutsSonic Forces Re-imagined - Guardian Rock SHC 2022 Showcase0.28.3 release - Sonic Forces Re-imaginedSonic Forces Hard Mode - Casino Forest preview #3 + Spaceport previewSonic Forces Modding - Sunset Heights Hard ModeChapter 1 Boss: Overclocked Infinite, 06/04/2022 - Overclocked PrototypesScrapped EX stages: Part 1 - Forces Re-imagined Behind the ScenesAqua Road graphical overhaul + other updates - Sonic Forces Re-imagined
brandonj |

Sonic: Cosmic Eternity - SAGE 2018 Showcase

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