Uploaded May 2020 | Updated September 2026, 2 weeks ago
So i've been giving Chemical Plant a bit of extra love lately and because of that i've got both a revamp for Network Terminal and Classic Chemical Plant to show off today. Classic CPZ is pretty much just a straightforward object edit at this point, with the main difference being the implementation of a couple of different gimmicks, specifically the plasma/laser cannons. Network Terminal on the other hand has gotten a much bigger overhaul with a decent-sized level extension now implemented. I've mostly been focusing on putting together the new area so changes outside of that are a bit sparse at the moment, but there's some trickier platforming in the 2D section along with a few new camera angles.
So i've been giving Chemical Plant a bit of extra love lately and because of that i've got both a revamp for Network Terminal and Classic Chemical Plant to show off today. Classic CPZ is pretty much just a straightforward object edit at this point, with the main difference being the implementation of a couple of different gimmicks, specifically the plasma/laser cannons. Network Terminal on the other hand has gotten a much bigger overhaul with a decent-sized level extension now implemented. I've mostly been focusing on putting together the new area so changes outside of that are a bit sparse at the moment, but there's some trickier platforming in the 2D section along with a few new camera angles.










