Uploaded April 2020 | Updated September 2026, 2 weeks ago
Disclaimer: The two videos you see are rough TASes and are meant to emulate real-time gameplay. Also, the timer that appears above the video of the out-of-bounds swimming strat counts seconds and frames, not seconds and centiseconds, so the final time that appears reads "1 second and 5 frames". However, you can divide the number of frames by the video's frame rate (30 FPS) to get about 17 centiseconds, or 0.17 seconds.
In 80 Star speedruns, a glitch is used in Big Boo's Haunt to clip through the black block in the basement to activate the Switch Star without Wario. When practicing this glitch, I wondered if it would be faster to clip through the wall and get to the Star by swimming straight to it, rather than running around the merry-go-round room. Swimming straight to the Star turns out to be slower, which is a bit disappointing because I personally think it looks really cool.
My Twitter: twitter.com/SkicoNow
My Twitch: twitch.tv/skiconow
My speedrun.com: speedrun.com/user/SkicoNow
Disclaimer: The two videos you see are rough TASes and are meant to emulate real-time gameplay. Also, the timer that appears above the video of the out-of-bounds swimming strat counts seconds and frames, not seconds and centiseconds, so the final time that appears reads "1 second and 5 frames". However, you can divide the number of frames by the video's frame rate (30 FPS) to get about 17 centiseconds, or 0.17 seconds.
In 80 Star speedruns, a glitch is used in Big Boo's Haunt to clip through the black block in the basement to activate the Switch Star without Wario. When practicing this glitch, I wondered if it would be faster to clip through the wall and get to the Star by swimming straight to it, rather than running around the merry-go-round room. Swimming straight to the Star turns out to be slower, which is a bit disappointing because I personally think it looks really cool.
My Twitter: twitter.com/SkicoNow
My Twitch: twitch.tv/skiconow
My speedrun.com: speedrun.com/user/SkicoNow
![[TAS] SM64DS - Tip Top of the Huge Island (2135)
This is about four seconds faster than my previous TAS of this Star (https://www.youtube.com/watch?v=VbP5Md1TiaY), but it still feels kinda sloppy in my opinion.
Length: 1278 frames (I think? I dont know how to time my TASes down to the exact frame)
Rerecords: 910
Emulator: DeSmuME 0.9.9
Controller: Nintendo 64 Controller
My Twitter: https://twitter.com/SkicoNow
My Twitch: https://www.twitch.tv/skiconow
My speedrun.com: https://www.speedrun.com/user/SkicoNow [TAS] SM64DS - Tip Top of the Huge Island (2135)](https://i.ytimg.com/vi/iV55Sx7ThOw/mqdefault.jpg)

![[TAS] Super Mario 64 DS - Klepto the Condor (1540)
Sorry for not TASing anything for a while! My computer died and had to get a new one :( But now I will be able to TAS things on a regular basis.
Rerecords: 480
Emulator: DeSmuME 0.9.9
Controller: Nintendo 64 Controller
My Twitter: https://twitter.com/SkicoNow [TAS] Super Mario 64 DS - Klepto the Condor (1540)](https://i.ytimg.com/vi/ioMA5OyNqvI/mqdefault.jpg)
![[TAS] DS LEGO Star Wars II: The Original Trilogy - Escape from Echo Base
Rerecords: Unknown
Emulator: DeSmuME 0.9.9
Controller: Nintendo 64 Controller [TAS] DS LEGO Star Wars II: The Original Trilogy - Escape from Echo Base](https://i.ytimg.com/vi/j4iAcnEBFUE/mqdefault.jpg)


![[TAS #1] DS The Simpsons Game - Museum of Natural History
DISCLAIMER: This TAS is incredibly unoptimized due to it being old, and back in 2016, my TASing skills were not exactly the best.
Wow, this was an annoying level to TAS. I just finished TASing it a day or two ago, when I realized you could save time near the beginning. I reTASed the part near the beginning to save time and finished TASing it. That was until I realized you could save time AGAIN at the same part. So, once again, I reTASed the level from the same part. Here are the stats:
Rerecords: 1062
Emulator: DeSmuME 0.9.9
Controller: Nintendo 64 Controller [TAS #1] DS The Simpsons Game - Museum of Natural History](https://i.ytimg.com/vi/k-OynaJy-KA/mqdefault.jpg)
![[TAS] SM64DS - Slip Slidin Away (2432, Mario)
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Rerecords: 1083
Emulator: DeSmuME 0.9.9
Controller: Nintendo 64 controller
I got the idea to TAS this Star as Mario after seeing Migu do it as Yoshi (https://youtu.be/yJccdXzqVF0). The strat is pretty much the same, except for the fact that I sideflipped out of bounds (OoB), and that Mario can cling to the door at the bottom of the slide in order to avoid taking fall damage before opening the door, which is a few frames faster than falling straight into the door. At 0:18, I tried to dive and roll out on the corner while staying OoB to see if it was faster than jumping down, but I couldnt manage to do it. It may be possible to improve this Star by running on the OoB seam inside the chimney instead of jumping down, but I couldnt manage to do that either.
My Twitter: https://twitter.com/SkicoNow
My Twitch: https://www.twitch.tv/skiconow
My speedrun.com: https://www.speedrun.com/user/SkicoNow [TAS] SM64DS - Slip Slidin Away (2432, Mario)](https://i.ytimg.com/vi/k1sS67yuCkc/mqdefault.jpg)


