Uploaded January 2024 | Updated September 2026, 2 weeks ago
Achieved at ~1:15 AM PST on 01/09/2024.
At long last, I finally achieved a time in 80 Star that I'm truly happy with. For a while I knew I was very evidently capable of a 1:06 time, but didn't ever imagine myself being capable of getting one this low. My original goal was to get a mid-to-high 1:06 time, but since this run could've very easily been a 1:05, I feel like I'll have to grind for 1:05 at some point. Special shoutouts to Samus899 (RIP), whose inspiring attitude and character and love for this game served as my main motivation for continuing to grind for 1:06. -- Watch live at twitch.tv/skiconow
Achieved at ~1:15 AM PST on 01/09/2024.
At long last, I finally achieved a time in 80 Star that I'm truly happy with. For a while I knew I was very evidently capable of a 1:06 time, but didn't ever imagine myself being capable of getting one this low. My original goal was to get a mid-to-high 1:06 time, but since this run could've very easily been a 1:05, I feel like I'll have to grind for 1:05 at some point. Special shoutouts to Samus899 (RIP), whose inspiring attitude and character and love for this game served as my main motivation for continuing to grind for 1:06. -- Watch live at twitch.tv/skiconow
![[TAS] SM64DS - Metal-Head Wario Can Move (Luigi, 28.53)
Note: The room where Dorrie is (i.e. the room Luigi clips into) normally stays unloaded when you’re in a different room, but I used a cheat to make it stay loaded. This has no effect on the gameplay whatsoever and the TAS plays back the same way when I don’t use any cheats.
For those who are wondering: yes, this is real. This glitch, which is called quantum tunneling (or just “tunneling” for short) was discovered by Really_Tall a few weeks ago, and him and bobbybob, Josh65536, and Migu helped me understand how it works. Basically, there are many areas in SM64DS where the seams of floor triangles don’t exactly line up, which creates a tiny gap that you can clip through if you have just the right X, Y, and Z coordinates and have at most -204800 Y velocity.
Rerecords: 1642
Emulator: DeSmuME 0.9.9
Controller: Nintendo 64 controller
My Twitter: https://twitter.com/SkicoNow
My Twitch: https://www.twitch.tv/skiconow
My speedrun.com: https://www.speedrun.com/user/SkicoNow [TAS] SM64DS - Metal-Head Wario Can Move (Luigi, 28.53)](https://i.ytimg.com/vi/o-DCuO1akQ4/mqdefault.jpg)
![[TAS] The Simpsons Game DS - Big Super Happy Fun Fun Game
https://blacklivesmatters.carrd.co
Time to take out the trash!
I really like how this level turned out because of a new method for wall clipping I found while TASing, which involves pressing A to morph into a ball as Homer while an enemy is pushing you into a wall thats on your right. Using this new method in the lava and ice sections saves a considerable amount of time from their previous strats.
Start date: May 4
End date: June 13
Rerecords: 10,872
Emulator: DeSmuME 0.9.9
Controller: Nintendo 64 controller
My Twitter: https://twitter.com/SkicoNow
My Twitch: https://www.twitch.tv/skiconow
My speedrun.com: https://www.speedrun.com/user/SkicoNow [TAS] The Simpsons Game DS - Big Super Happy Fun Fun Game](https://i.ytimg.com/vi/oLH66JCgPRo/mqdefault.jpg)

My Twitter: https://twitter.com/SkicoNow
My Twitch: https://www.twitch.tv/skiconow
My speedrun.com: https://www.speedrun.com/user/SkicoNow SM64DS - A-maze-ing Emergency Exit (24.83, Wario)](https://i.ytimg.com/vi/oaaKvoIlf10/mqdefault.jpg)



![[TAS] SM64DS - A-maze-ing Emergency Exit (1156)
Frames: 693
Rerecords: 329
Emulator: DeSmuME 0.9.9
Controller: Nintendo 64 [TAS] SM64DS - A-maze-ing Emergency Exit (1156)](https://i.ytimg.com/vi/pgHhtWZtOfY/mqdefault.jpg)

![[TAS #2] DS The Simpsons Game - Lisa the Tree Hugger
Wow, this took a long time to get out. Glad to finally be past this level.
Rerecords: 6128 (I think)
Emulator: DeSmuME 0.9.9
Controller: Nintendo 64 Controller
Follow my Twitter for updates on videos and TASes: https://twitter.com/SkicoNow [TAS #2] DS The Simpsons Game - Lisa the Tree Hugger](https://i.ytimg.com/vi/q9Hj7SA44Ug/mqdefault.jpg)
![[NEW TAS] DS LEGO Star Wars II: The Original Trilogy - Death Star Escape
Sorry for not making anything for a month! Homework has not been very nice to me... This TAS is an improvement of a staggering 455 frames from the old one!
Rerecords: 1860
Emulator: DeSmuME 0.9.9
Controller: Nintendo 64 Controller [NEW TAS] DS LEGO Star Wars II: The Original Trilogy - Death Star Escape](https://i.ytimg.com/vi/qBLg9sWUBh4/mqdefault.jpg)
