SL1 NG+6 No rolling/blocking/parrying Capra Demon @g-s0ul758
SL1 NG+6 No rolling/blocking/parrying Capra Demon  @g-s0ul758
Uploaded May 2018 | Updated September 2026, 2 weeks ago
Used fog ring since I couldn't really get anywhere without it, Capra aggros really fast and so do the dogs and it's kinda hard to get through that(I feel like Capra aggros faster than he did in the original, but I'm not sure). With fog ring the dogs don't aggro as fast so that lets me get around Capra and then be able to dispatch them more safely. The fight then becomes a boring hit and run, strafing around almost any of his melee swings is unreliable due to their tracking. This fight fucking sucks.

The run is now complete as of this post, took out the last few bosses today so now it's just a matter of uploading all these fights. Probably going to release 1-2 per day along with occasionally releasing something from the other games, so there's more variety and it's not just a boring DS1 after DS1 shitstorm.
SL1 NG+6 No rolling/blocking/parrying Capra DemonSL1 NG+7 No rolling/sprinting/blocking/parrying DarklurkerSL1 NG+5 PBWT No rolling/sprinting/blocking/parrying Dirty Colossus (No rings/buffs)SL1 NG+5 PBWT No rolling/blocking/parrying LeechmongerDMC1: DMD New Game Mission 8, S RankDMC4: DMD Mission 19 No Damage SSSDMC5: DMD Mission 10 S Rank, No DamageDMC1: DMD New Game Mission 16, S RankSL1 NG+5 PBWT No rolling/sprinting/blocking/parrying Storm King (No rings/buffs)SL1 NG+7 CoC +0 weapons, No rolling/sprinting/blocking/parrying Fume Knight (No buffs)NieR:Automata: A2 Very Hard Fists only, no item/pod/chips/partner (2B)LVL25 Gatling Gun only Martyr Logarius
G-S0ul |

SL1 NG+6 No rolling/blocking/parrying Capra Demon

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER