Uploaded September 2018 | Updated September 2026, 4 hours ago
Learn more about UE4 for arch viz: learnArchViz.com
This is a small part of a bigger PRO course. Get the full course here: bit.ly/3AugPtO
All Pro courses | pro-courses.learnarchviz.com
Download "Insiders Guide: Becoming and Arch Viz Professional" | bit.ly/31L1sjO
Download My Free Furniture Model Collection | bit.ly/3r89a05
Follow me on IG | instagram.com/learnarchviz
Learn Arch Viz Forum | arch-viz-forum.learnarchviz.com
Udemy | udemy.com/user/adamzollinger2
This video builds upon the previous video where we imported a SketchUp model via Datasmith into Unreal Engine. Now that the model is in, we are adjusting the lightmass resolution of the model so that we can get a good light bake. Once we have a nice lightbake, we have the ability to walk around inside of a fully rendered 3d model, imported only minutes earlier straight from SketchUp with no adjustment. With the real time rendering capabilities of Unreal Engine, we no have the ability to take our SketchUp model and generate photo realistic still renderings, a realistic VR walkthrough using HTC Vive or Occulus Rift, or generate a photorealistic animation in just a matter of seconds. This technique enables you to easily take your basic SketchUp models to a different level.
Software Used:
Unreal Engine 4.20
Unreal Studio + Datasmith for SketchUp
SketchUp PRO
Learn more about UE4 for arch viz: learnArchViz.com
This is a small part of a bigger PRO course. Get the full course here: bit.ly/3AugPtO
All Pro courses | pro-courses.learnarchviz.com
Download "Insiders Guide: Becoming and Arch Viz Professional" | bit.ly/31L1sjO
Download My Free Furniture Model Collection | bit.ly/3r89a05
Follow me on IG | instagram.com/learnarchviz
Learn Arch Viz Forum | arch-viz-forum.learnarchviz.com
Udemy | udemy.com/user/adamzollinger2
This video builds upon the previous video where we imported a SketchUp model via Datasmith into Unreal Engine. Now that the model is in, we are adjusting the lightmass resolution of the model so that we can get a good light bake. Once we have a nice lightbake, we have the ability to walk around inside of a fully rendered 3d model, imported only minutes earlier straight from SketchUp with no adjustment. With the real time rendering capabilities of Unreal Engine, we no have the ability to take our SketchUp model and generate photo realistic still renderings, a realistic VR walkthrough using HTC Vive or Occulus Rift, or generate a photorealistic animation in just a matter of seconds. This technique enables you to easily take your basic SketchUp models to a different level.
Software Used:
Unreal Engine 4.20
Unreal Studio + Datasmith for SketchUp
SketchUp PRO










