Uploaded March 2021 | Updated September 2026, 6 days ago
As written by show-more.itch.io/siren-head-resurrection (As of 03/03/2021):
A downloadable game for Windows
Name your own price
Siren Head Resurrection
A group of young cave divers went missing. The local ranger does not respond to radio calls. The park is quite away from civilization and there is no one in the area. A storm will hit the valley in the coming hours and the whole area will be covered with thick fog. You have to act fast.
Siren Head Resurrection is a solo, indie, fan made game. The project started only as a short teaser and received a great positive feedback from the community. The game was in development for 8 months and was designed with replayability in mind.
Before you download
The game contains scenes that may not be appropriate for children and younger audience (disturbing content, strong language, gore and violence), loud sounds and photosensitive environment.
This game is more graphically demanding and relatively large in file size. Please read more about the game before downloading it.
What this game IS
survival action adventure
exploration and experimentation
puzzle solving
What this game IS NOT
fast paced first person shooter
jumpscares and quick time events
everything in a single playtrough
Important
Please keep in mind that Siren Head character is the intellectual property of Trevor Henderson. The story presented by this game is an UNOFFICIAL expansion of the Siren Head universe. To learn more about Siren Head, please visit Trevor Henderson's official website trevorhenderson.com
Features
The game offers multiple endings. Exploration and non-traditional approach is often rewarded. The game also features multiple puzzles and minigames.
There are several secrets hidden in the game. Some secrets provide permanent bonuses others can extend gameplay.
After finishing the game, new game Plus mode is unlocked (strongly encouraged).
Game Mechanics
Player can sneak around the enemies, distract them or use the environment to be able to pass around unnoticed. Game provides lethal and non-lethal weapons to use. Ammo is limited, choosing the right weapon is critical. Every weapon has it's unique attributes damage/speed/range/loudness.
Progress often relies on working with your inventory. Exploration plays an important role in order to achieve the best possible outcome. Some tasks may change a little each playthrough. Reading the books and notes is advised.
Difficulty
Easy on Regular mode (assisted mode available for casual players)
Medium/Hard on game Plus mode (unlocks after finishing the game)
Average session
depending on the play style and achieved ending, it may take 50 to 90 minutes to complete the game
Developer Notes
This is an indie game. Progress is mostly nonlinear. Not every interaction is immediately obvious and may involve some backtracking. There are some interesting secrets that are worth discovering. Regular Game Mode offers the most important parts of the game. If you want to experience the game as intended by developer, try Game Plus Mode.
Controls
WSAD - movement
Q/E - lean
Shift - sprint
Ctrl - crouch/sneak
Space - jump
LMB - use/interact
RMB - throw/cancel
Mouse Wheel - cycle weapons/items
F - toggle flashlight (cycle intensity using LMB when holding flashlight only)
Tab - inventory hotkey
J - journal hotkey
*Optimized for mouse and keyboard
Requirements
CPU 3.2GHz 4Cores 64bit
GPU
Medium GTX1060 / RX570
High GTX1070Ti / RX5600
RAM 8GB
HDD 6GB of free space (installation of additional system libraries might be required before launching the game)
Recommended hardware is targeted for 1080p resolution at 60fps average. Low details can drastically decrease level of fidelity, but can provide significant boost in performance for less capable hardware. The game will try to determine the best possible settings for the installed hardware the first time it starts.
*Some scenes can be more graphically demanding than others. If you are sensitive to frame drops, adjust the settings accordingly.
Credits
Siren Head character is the intellectual property of Trevor Henderson. For more information please visit author's website trevorhenderson.com.
The game also incorporates assets from Epic Games Marketplace, Quixel and several public domain CC0 assets.
The game is completely free to play with full access to all of it's elements. By making a donation, you support the game developer in his possible future projects. Any donation is highly appreciated. If you are willing to donate, please also consider supporting Trevor Henderson, the creator of Siren Head itself.
More information
Updated 5 hours ago
Published 1 day ago
Status Released
Platforms Windows
Rating (2)
Author show-more
Genre Survival
Made with Unreal Engine, Blender, GIMP, Inkscape, Audacity
Tags Action-Adventure, Altgame, Creepy, Horror, Mystery, Siren Head
Average session About an hour
Languages English
Inputs Keyboard, Mouse
Accessibility Subtitles
As written by show-more.itch.io/siren-head-resurrection (As of 03/03/2021):
A downloadable game for Windows
Name your own price
Siren Head Resurrection
A group of young cave divers went missing. The local ranger does not respond to radio calls. The park is quite away from civilization and there is no one in the area. A storm will hit the valley in the coming hours and the whole area will be covered with thick fog. You have to act fast.
Siren Head Resurrection is a solo, indie, fan made game. The project started only as a short teaser and received a great positive feedback from the community. The game was in development for 8 months and was designed with replayability in mind.
Before you download
The game contains scenes that may not be appropriate for children and younger audience (disturbing content, strong language, gore and violence), loud sounds and photosensitive environment.
This game is more graphically demanding and relatively large in file size. Please read more about the game before downloading it.
What this game IS
survival action adventure
exploration and experimentation
puzzle solving
What this game IS NOT
fast paced first person shooter
jumpscares and quick time events
everything in a single playtrough
Important
Please keep in mind that Siren Head character is the intellectual property of Trevor Henderson. The story presented by this game is an UNOFFICIAL expansion of the Siren Head universe. To learn more about Siren Head, please visit Trevor Henderson's official website trevorhenderson.com
Features
The game offers multiple endings. Exploration and non-traditional approach is often rewarded. The game also features multiple puzzles and minigames.
There are several secrets hidden in the game. Some secrets provide permanent bonuses others can extend gameplay.
After finishing the game, new game Plus mode is unlocked (strongly encouraged).
Game Mechanics
Player can sneak around the enemies, distract them or use the environment to be able to pass around unnoticed. Game provides lethal and non-lethal weapons to use. Ammo is limited, choosing the right weapon is critical. Every weapon has it's unique attributes damage/speed/range/loudness.
Progress often relies on working with your inventory. Exploration plays an important role in order to achieve the best possible outcome. Some tasks may change a little each playthrough. Reading the books and notes is advised.
Difficulty
Easy on Regular mode (assisted mode available for casual players)
Medium/Hard on game Plus mode (unlocks after finishing the game)
Average session
depending on the play style and achieved ending, it may take 50 to 90 minutes to complete the game
Developer Notes
This is an indie game. Progress is mostly nonlinear. Not every interaction is immediately obvious and may involve some backtracking. There are some interesting secrets that are worth discovering. Regular Game Mode offers the most important parts of the game. If you want to experience the game as intended by developer, try Game Plus Mode.
Controls
WSAD - movement
Q/E - lean
Shift - sprint
Ctrl - crouch/sneak
Space - jump
LMB - use/interact
RMB - throw/cancel
Mouse Wheel - cycle weapons/items
F - toggle flashlight (cycle intensity using LMB when holding flashlight only)
Tab - inventory hotkey
J - journal hotkey
*Optimized for mouse and keyboard
Requirements
CPU 3.2GHz 4Cores 64bit
GPU
Medium GTX1060 / RX570
High GTX1070Ti / RX5600
RAM 8GB
HDD 6GB of free space (installation of additional system libraries might be required before launching the game)
Recommended hardware is targeted for 1080p resolution at 60fps average. Low details can drastically decrease level of fidelity, but can provide significant boost in performance for less capable hardware. The game will try to determine the best possible settings for the installed hardware the first time it starts.
*Some scenes can be more graphically demanding than others. If you are sensitive to frame drops, adjust the settings accordingly.
Credits
Siren Head character is the intellectual property of Trevor Henderson. For more information please visit author's website trevorhenderson.com.
The game also incorporates assets from Epic Games Marketplace, Quixel and several public domain CC0 assets.
The game is completely free to play with full access to all of it's elements. By making a donation, you support the game developer in his possible future projects. Any donation is highly appreciated. If you are willing to donate, please also consider supporting Trevor Henderson, the creator of Siren Head itself.
More information
Updated 5 hours ago
Published 1 day ago
Status Released
Platforms Windows
Rating (2)
Author show-more
Genre Survival
Made with Unreal Engine, Blender, GIMP, Inkscape, Audacity
Tags Action-Adventure, Altgame, Creepy, Horror, Mystery, Siren Head
Average session About an hour
Languages English
Inputs Keyboard, Mouse
Accessibility Subtitles










![ABugInTheSystem - By Chronicbite
As written by https://chronicbite.itch.io/abuginthesystem (As of 25/01/2021):
Crawl through an abandoned spaceship and discover what lies dormant inside...
Overview
ABugInTheSystem is an experimental game meant to invoke a somber and bleak atmosphere through cinematic gameplay sections and naturalistic dialog.
Game Controls
⌨️ Keyboard:
WASD to Move;
Space-bar to Fly;
Left or Right Shift to Grasp;
🎮 Controller:
Left Joystick to Move;
[A] button to Fly;
Left or Right Trigger to Grasp;
I recommend you play this game using a controller and headphones, if possible.
How to Install
Simply download the .zip file, extract the contents to a folder and run the executable!
Thank you for playing!
Thanks for checking out the project, I hope to keep working on it in the future!
Also, make sure to take a look at the included document to see an overview of the projects development process accompanied by some neat gifs (.html version only). If you have any feedback or issues feel free to leave it in a comment below. 😊
This project was developed as my submission to SFAS21, the 2021 Grads in Games Search For a Star Competition.
More information
Published 12 hours ago
Status In development
Platforms Windows
Author Chronicbite
Genre Adventure, Platformer
Tags 3D, artgame, cinematic, Experimental, Mystery, Narrative, Puzzle-Platformer, somber, Unity
Review:
Whelp, I seem to have found a way around it. With a little leeway and incline it is possible to fly directly to the ledge and skip the bugged platforms. Now, as mentioned in my previous comment, the game has some bugs ;))))))), nah seriously, it needs a little tweaking here and there. I had to restart the game four times in total. Once when I exited the map, a second time when the platforms bugged, a third time as it is very hard to climb the ladder and you may not realize that is the next objective. The lever is out of sight and the button really makes it seems like it is for opening the door that later gives you access to them camera module. I assumed it was bugged, and restarted, only to randomly realize that the ladder actually is climbable and that there is a lever above the door. Then I had to restart a fourth time, as I assumed the ending was bugged too. I now assume that the ending is the AI realizing the you are just a bug, and that he is all alone. I have waited for quite a while and ran all over the map (back to the beginning and back to the AI), but nothing changed. If this is indeed the ending, it would be quite nice with a stronger indication of such, so that you do not go explore for a nonexistent ending for a while.
These issues aside, the game was great. Great art-style and short, yet very impressive, sad and funny little story! Though nothing much or special was going on with the audio, it was quite nice and very much fitting! The atmosphere was great and if not for the struggles and restarting, it is a very immersive game! As far as I can see (I have only checked out the other games by their descriptions and images), this is the best game of the Games Programming Challenge 2021. Great work!
-BH ABugInTheSystem - By Chronicbite](https://i.ytimg.com/vi/Z93mI16MEgw/mqdefault.jpg)