Uploaded March 2021 | Updated September 2026, 6 days ago
As written by stevus.itch.io/the-backrooms (As of 23/03/2021):
"If you're not careful and accidentally glitch out of reality in the wrong area, you'll end up in the backrooms. Here, it is nothing but the stink of old, moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and about 800 million square miles of randomly connected empty rooms where you are trapped. God save you if you hear something wandering around, because by that point, it already knows you are there."
You have been stuck in the backrooms for so long, that loneliness and insanity have driven you mad and the only way you can survive is by devouring the people wandering the backrooms.
If you don't keep killing, the violence-meter will go down and once it reaches zero, you die.
Survive as long as you can and set a new highscore!
Controls:
Keyboard:
Movement - WASD
Dash - Shift
Attack - Left Mouse Button
Locking Doors - Spacebar
More information
Download
The_Backrooms_v0.03.zip
166 MB
7 hours ago
Development log
Devlog #5 - Production Sprint 1
17 hours ago
Devlog #4 - Production Sprint 1
7 days ago
Devlog #3 - Final Prototype
15 days ago
Devlog #2 - Prototyping
21 days ago
Devlog #1 - Prototyping
28 days ago
As written by stevus.itch.io/the-backrooms (As of 23/03/2021):
"If you're not careful and accidentally glitch out of reality in the wrong area, you'll end up in the backrooms. Here, it is nothing but the stink of old, moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and about 800 million square miles of randomly connected empty rooms where you are trapped. God save you if you hear something wandering around, because by that point, it already knows you are there."
You have been stuck in the backrooms for so long, that loneliness and insanity have driven you mad and the only way you can survive is by devouring the people wandering the backrooms.
If you don't keep killing, the violence-meter will go down and once it reaches zero, you die.
Survive as long as you can and set a new highscore!
Controls:
Keyboard:
Movement - WASD
Dash - Shift
Attack - Left Mouse Button
Locking Doors - Spacebar
More information
Download
The_Backrooms_v0.03.zip
166 MB
7 hours ago
Development log
Devlog #5 - Production Sprint 1
17 hours ago
Devlog #4 - Production Sprint 1
7 days ago
Devlog #3 - Final Prototype
15 days ago
Devlog #2 - Prototyping
21 days ago
Devlog #1 - Prototyping
28 days ago

![ABugInTheSystem - By Chronicbite
As written by https://chronicbite.itch.io/abuginthesystem (As of 25/01/2021):
Crawl through an abandoned spaceship and discover what lies dormant inside...
Overview
ABugInTheSystem is an experimental game meant to invoke a somber and bleak atmosphere through cinematic gameplay sections and naturalistic dialog.
Game Controls
⌨️ Keyboard:
WASD to Move;
Space-bar to Fly;
Left or Right Shift to Grasp;
🎮 Controller:
Left Joystick to Move;
[A] button to Fly;
Left or Right Trigger to Grasp;
I recommend you play this game using a controller and headphones, if possible.
How to Install
Simply download the .zip file, extract the contents to a folder and run the executable!
Thank you for playing!
Thanks for checking out the project, I hope to keep working on it in the future!
Also, make sure to take a look at the included document to see an overview of the projects development process accompanied by some neat gifs (.html version only). If you have any feedback or issues feel free to leave it in a comment below. 😊
This project was developed as my submission to SFAS21, the 2021 Grads in Games Search For a Star Competition.
More information
Published 12 hours ago
Status In development
Platforms Windows
Author Chronicbite
Genre Adventure, Platformer
Tags 3D, artgame, cinematic, Experimental, Mystery, Narrative, Puzzle-Platformer, somber, Unity
Review:
Whelp, I seem to have found a way around it. With a little leeway and incline it is possible to fly directly to the ledge and skip the bugged platforms. Now, as mentioned in my previous comment, the game has some bugs ;))))))), nah seriously, it needs a little tweaking here and there. I had to restart the game four times in total. Once when I exited the map, a second time when the platforms bugged, a third time as it is very hard to climb the ladder and you may not realize that is the next objective. The lever is out of sight and the button really makes it seems like it is for opening the door that later gives you access to them camera module. I assumed it was bugged, and restarted, only to randomly realize that the ladder actually is climbable and that there is a lever above the door. Then I had to restart a fourth time, as I assumed the ending was bugged too. I now assume that the ending is the AI realizing the you are just a bug, and that he is all alone. I have waited for quite a while and ran all over the map (back to the beginning and back to the AI), but nothing changed. If this is indeed the ending, it would be quite nice with a stronger indication of such, so that you do not go explore for a nonexistent ending for a while.
These issues aside, the game was great. Great art-style and short, yet very impressive, sad and funny little story! Though nothing much or special was going on with the audio, it was quite nice and very much fitting! The atmosphere was great and if not for the struggles and restarting, it is a very immersive game! As far as I can see (I have only checked out the other games by their descriptions and images), this is the best game of the Games Programming Challenge 2021. Great work!
-BH ABugInTheSystem - By Chronicbite](https://i.ytimg.com/vi/Z93mI16MEgw/mqdefault.jpg)








