Simulating the weather for The Last of Us S2 | Wētā FX @wetafxofficial
Simulating the weather for The Last of Us S2 | Wētā FX  @wetafxofficial
Uploaded January 2026 | Updated September 2026, 1 hour ago
Every weather element in VES-nominated episode two of The Last of Us Season 2 was intentionally designed and controlled. Snowfall, fog and atmospheric conditions were carefully composited using a segmentation and depth extraction toolkit. Combined using deep data and onset LIDAR remapping, the weather was transformed to become not just a beautifully harsh environment but also a key character in the episode.

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Simulating the weather for The Last of Us S2 | Wētā FX
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Simulating the weather for The Last of Us S2 | Wētā FX

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