Simple Lighting Model - Custom Lighting Models - Episode 4 @BenCloward
Simple Lighting Model - Custom Lighting Models - Episode 4  @BenCloward
Uploaded February 2025 | Updated September 2026, 2 weeks ago
In today's shader tutorial, we put together the specular, diffuse, and ambient that we created in the last few episodes to create a full lighting model. It's a simple one, so over the next few weeks, we'll add more features.

Take a look at the playlist for the whole series:
youtube.com/playlist?list=PL78XDi0TS4lGnGa7L2X4o3UV-XYZEKNwj

Here's last week's video on specular highlights:
youtu.be/6epfhRqv2xo

Shader Book Recommendations
bencloward.com/resources_books.shtml

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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=kvCYuyyLgC0

#UnrealEngine #shadergraph #Unity
Simple Lighting Model - Custom Lighting Models - Episode 4UV Rotation - Shader Graph Basics - Episode 42Particle System Wind and Gravity - Advanced Materials - Episode 49Animated Cloud Pattern - Procedural Shapes and Patterns - Episode 16Terrain Tiling Break-Up - Terrain Shaders - Episode 4Using Custom HLSL Code - Advanced Materials - Episode 24Optimizing Ray Traced Reflections - UE4 Materials 101 - Episode 44Animated 80s Sunset Pattern - Procedural Shapes and Patterns - Episode 10Terrain & Landscape Basics - Terrain Shaders - Episode 11Texture Coordinates - Shader Graph Basics - Episode 8Procedural Brick Color Shader - Advanced Materials - Episode 29Supporting Multiple Lights - Custom Lighting Models - Episode 7
Ben Cloward |

Simple Lighting Model - Custom Lighting Models - Episode 4

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