Uploaded May 2018 | Updated September 2026, 1 hour ago
The first steps into making a simple 2D game engine which I plan to use for my next game.
I've currently got the ability to switch between two cameras (using the "m" key), translate / rotate / zoom a camera, add in triangles, quadrilaterals, and circles.
The next step will be to add in functionality to change the location and orientation of the various objects, and add a "player" object with a tracking camera.
Using the Chili Framework: http://wiki.planetchili.net/index.php... - thanks Chili!
The first steps into making a simple 2D game engine which I plan to use for my next game.
I've currently got the ability to switch between two cameras (using the "m" key), translate / rotate / zoom a camera, add in triangles, quadrilaterals, and circles.
The next step will be to add in functionality to change the location and orientation of the various objects, and add a "player" object with a tracking camera.
Using the Chili Framework: http://wiki.planetchili.net/index.php... - thanks Chili!










