Simple 2D Game Engine in C++: First Draft @s0lly
Simple 2D Game Engine in C++: First Draft  @s0lly
Uploaded May 2018 | Updated September 2026, 1 hour ago
The first steps into making a simple 2D game engine which I plan to use for my next game.

I've currently got the ability to switch between two cameras (using the "m" key), translate / rotate / zoom a camera, add in triangles, quadrilaterals, and circles.

The next step will be to add in functionality to change the location and orientation of the various objects, and add a "player" object with a tracking camera.

Using the Chili Framework: http://wiki.planetchili.net/index.php... - thanks Chili!
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Simple 2D Game Engine in C++: First Draft

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