First Games in C++: Krazy Karts (v0.4) - Added AI and Trees @s0lly
First Games in C++: Krazy Karts (v0.4) - Added AI and Trees  @s0lly
Uploaded November 2018 | Updated September 2026, 2 hours ago
A video in a series, finishing with my next game, Krazy Karts!

This demonstrates a nice new simple AI controlling the vehicle in this particular video. It basically uses a "if there's a yellow part of the map ahead of me, turn left" routine.

It also contains non-cart sprites, e.g. trees, using a relatively scale-able approach that should hopefully let me easily add in content to any new track.

It uses simple 2D game engine with pseudo-3d techniques: decidedly retro. I'm using a tweaked version of the one presented by javidx9; watch his brilliant tutorial here: youtu.be/ybLZyY655iY

I will release the game on itch and all code on GitHub once I've finalised the game.

Using the Chili Framework: http://wiki.planetchili.net/index.php... - thanks Chili!
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First Games in C++: Krazy Karts (v0.4) - Added AI and Trees

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