Level Up With... learnopengl.com @s0lly
Level Up With... learnopengl.com  @s0lly
Uploaded January 2021 | Updated September 2026, 2 hours ago
learnopengl.com has been a huge source of learning and inspiration for me. I decided to walk through the tutorials again to refresh myself of the various techniques and concepts, and kept a log of what I learned. This video is therefore my version of a "tech demo" and "tribute" to this fantastic website. I hope it serves as inspiration for you to take a similar journey!


My aim is to use some of the concepts, processes, and techniques to update my game engine - and has reminded me of areas which I'm very keen on "levelling up" in over the next few months. Watch this space!


Credits:
- Container box, smiley face, environmental cubemap all per the learnopengl.com website by Joey de Vries - twitter: twitter.com/JoeyDeVriez (license: creativecommons.org/licenses/by/4.0/), with other textures and models sources from royalty free content on the internet




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twitch.tv/s0llygaming
twitter.com/s0lly
instagram.com/s0lly.gaming
github.com/s0lly
patreon.com/s0lly
Level Up With... learnopengl.com2D Image Transforms - in Excel!!Excel with s0lly: 1. IntroAI Steering Behaviour Visualisation v4: Displaying VectorsFirst Games in C++: Dungeons and Flagons - Complete!Project Overlay 02: Interactive ChatOpenGL Engine - Showcase 2: Levels of ShadingMaze Visualizations: 3) Random Walk (Hunt-and-Kill Variation)First Games in C++: Krazy Karts (v0.4) - Added AI and TreesRay Tracing: Using the Fragment Shader (+ Rendering Triangles, Ambient Lighting, & Soft Shadows)CRACKTORIO: A Cryptocurrency Game in Excel - Trailer 1Gardeners of the Galaxy: Trailer (Gamejam in C++)
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Level Up With... learnopengl.com

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