Uploaded May 2026 | Updated September 2026, 2 weeks ago
MESSAGE:
Hey everyone. It's time for another video. This time without Octane. Pure Pyro Simulations in Cinema 4D this time.
Today we are having a look at "downwash" simulations. So basically heavy winds that pick up dust from the ground. This effect is usually witnessed with Helicopters and drones.
As I say in the video, this has the potential to be a series with some Plasticity modeling, some shading as well as rendering and compositing the simulation ... well of course in Octane and Fusion Studio. Let me know if you are interested.
Software used:
Cibena 4D 2026.2.0
Octane 2026.2.0 - Cinema 4D v1.9.0
PATREON:
---------------------------------------------------
You can support me and the community by becoming a PATREON.
This helps me to keep all my content free and accessible to everyone.
patreon.com/silverwingvfx
Thank you so much for all my existing PATREONs for your generosity 🙏
FOLLOW ME ON SOCIAL MEDIA:
---------------------------------------------------
Twitter: twitter.com/RaphaelRau
BluSky: @raphaelrau.bsky.social
Instagram: instagram.com/silverwingvfx
Behance: behance.net/silverwing-vfx
Cara: https://cara.app/silverwing-vfx
Mastodon: https://mastodon.social/@silverwing
TRAINING:
---------------------------------------------------
If you want to learn Shading, Shading, Compositing and much more, I offer 1:1 training. Contact me, if you are interested.
VIDEO RELATED LINKS:
---------------------------------------------------
Maxons Official Website:
maxon.net
Octane C4D Otoy Official Website:
render.otoy.com/forum/viewforum.php?f=85
Blender Foundations Official Website:
blender.org/download
Blender Octane Otoy Official Website:
render.otoy.com/forum/viewforum.php?f=113
BlackMagic Official Website:
blackmagicdesign.com
CHAPTERS:
---------------------------------------------------
00:00 Intro
00:48 Tut Overview
01:31 C4D Scene Setup: Geometry
03:02 About Pyro Solvers
04:33 Setting up a Pyro Domain
08:26 Setting up the Downwash Wind
10:33 Setting up Vectors (Velocity)
14:57 Offsetting the Collision Landscape
15:57 Caching the 1st (Base) Simulation
16:30 Setting up the Dust Emitter Vertex Map
18:33 Simulation Scene Object
20:21 Field Force
20:49 Finalizing the Downwash Sim
23:00 Looking at the Results
24:37 Patreon Thanks
25:34 Famous Last Words
MESSAGE:
Hey everyone. It's time for another video. This time without Octane. Pure Pyro Simulations in Cinema 4D this time.
Today we are having a look at "downwash" simulations. So basically heavy winds that pick up dust from the ground. This effect is usually witnessed with Helicopters and drones.
As I say in the video, this has the potential to be a series with some Plasticity modeling, some shading as well as rendering and compositing the simulation ... well of course in Octane and Fusion Studio. Let me know if you are interested.
Software used:
Cibena 4D 2026.2.0
Octane 2026.2.0 - Cinema 4D v1.9.0
PATREON:
---------------------------------------------------
You can support me and the community by becoming a PATREON.
This helps me to keep all my content free and accessible to everyone.
patreon.com/silverwingvfx
Thank you so much for all my existing PATREONs for your generosity 🙏
FOLLOW ME ON SOCIAL MEDIA:
---------------------------------------------------
Twitter: twitter.com/RaphaelRau
BluSky: @raphaelrau.bsky.social
Instagram: instagram.com/silverwingvfx
Behance: behance.net/silverwing-vfx
Cara: https://cara.app/silverwing-vfx
Mastodon: https://mastodon.social/@silverwing
TRAINING:
---------------------------------------------------
If you want to learn Shading, Shading, Compositing and much more, I offer 1:1 training. Contact me, if you are interested.
VIDEO RELATED LINKS:
---------------------------------------------------
Maxons Official Website:
maxon.net
Octane C4D Otoy Official Website:
render.otoy.com/forum/viewforum.php?f=85
Blender Foundations Official Website:
blender.org/download
Blender Octane Otoy Official Website:
render.otoy.com/forum/viewforum.php?f=113
BlackMagic Official Website:
blackmagicdesign.com
CHAPTERS:
---------------------------------------------------
00:00 Intro
00:48 Tut Overview
01:31 C4D Scene Setup: Geometry
03:02 About Pyro Solvers
04:33 Setting up a Pyro Domain
08:26 Setting up the Downwash Wind
10:33 Setting up Vectors (Velocity)
14:57 Offsetting the Collision Landscape
15:57 Caching the 1st (Base) Simulation
16:30 Setting up the Dust Emitter Vertex Map
18:33 Simulation Scene Object
20:21 Field Force
20:49 Finalizing the Downwash Sim
23:00 Looking at the Results
24:37 Patreon Thanks
25:34 Famous Last Words










