SIGGRAPH 2026 - State of Vulkan: Updates, Tools, and Developer Resources @khronos
SIGGRAPH 2026 - State of Vulkan: Updates, Tools, and Developer Resources  @khronos
Uploaded August 2026 | Updated September 2026, 3 weeks ago
Presented at SIGGRAPH 2026, Vulkan Working Group Chair Ralph Potter discusses the group's direction, recent accomplishments, and upcoming work. Additional presentations covered descriptor heaps, Vulkan debugging and developer tools, and an overview of available Vulkan tutorials and learning resources.

Agenda:
00:00:00 Introduction and Vulkan Working Group Updates - Ralph Potter (Samsung)
00:26:07 A Gentle Introduction to Descriptor Heaps in Vulkan - Hai Nguyen (NVIDIA)
00:43:32 The State of Vulkan: Descriptor Debugging - Spencer Fricke (LunarG)
01:01:57 Beyond Hello Triangle: The Advanced Vulkan Tutorial Series - Steve Winston (Holochip)
01:12:44 Q&A
SIGGRAPH 2026 - State of Vulkan: Updates, Tools, and Developer ResourcesEvolution of 3D on the Web: glTF UpdatesBuilding the Foundation for Accelerated AIKhronos Fast Forward at SIGGRAPH 2025WebGL + WebGPU Meetup - March 2024glTF Webinar - November 15, 2022Hyper-Optimizing 3D on the Web with the Wonderland Engine at 3D on the Web 2025Evolution of OpenXR: Core Specification Updates and Platform InteroperabilityglTF Japan Meetup - November 26, 2022Geospatial Webinar3D on the Web 2026 - spark.js glTF Demo and Real Time Texture CompressionSIGGRAPH 2026 -  Real Time Shading Birds of a Feather
The Khronos Group |

SIGGRAPH 2026 - State of Vulkan: Updates, Tools, and Developer Resources

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER