Uploaded March 2024 | Updated September 2026, 3 weeks ago
The WebGL +In WebGPU Meetup was held in conjunction with GDC 2024. Ken Russell and Gregg Tavares of Google gave updates on WebGL and WebGPU respectively, and:
- Current State of glTF - Alexey Medvedev (Meta)
- Implementing WebGPU for Unity - Brendan Duncan (Unity)
- Rive Renderer Demo - Chris Dalton & Luigi Rosso (Rive)
- Current State of USD and MaterialX - Henrik Edstrom, Ashwin Bhat, Nicolas Savva (Autodesk)
- WebGPU's Vulkan Backend for Android - Brandon Jones (Google)
Presentations can be found at: khronos.org/events/webgl-webgpu-meetup-GDC-2024
The WebGL +In WebGPU Meetup was held in conjunction with GDC 2024. Ken Russell and Gregg Tavares of Google gave updates on WebGL and WebGPU respectively, and:
- Current State of glTF - Alexey Medvedev (Meta)
- Implementing WebGPU for Unity - Brendan Duncan (Unity)
- Rive Renderer Demo - Chris Dalton & Luigi Rosso (Rive)
- Current State of USD and MaterialX - Henrik Edstrom, Ashwin Bhat, Nicolas Savva (Autodesk)
- WebGPU's Vulkan Backend for Android - Brandon Jones (Google)
Presentations can be found at: khronos.org/events/webgl-webgpu-meetup-GDC-2024










