Uploaded August 2026 | Updated September 2026, 3 weeks ago
Presented at SIGGRAPH 2026, this session explores how OpenXR is evolving beyond device interoperability to help power the next generation of intelligent, context aware spatial experiences. We will cover the Spatial Entity Framework, new spatial extensions, OpenXR 1.1, and the expanded Extension Matrix, now including middleware support visibility across Unity, Unreal, Godot, and more.
Agenda:
00:00:00 Introduction and OpenXR Working Group updates - Denny Rönngren (Varjo)
00:15:23 Real-Time Scene Understanding - Andy Biar (Unity)
00:35:00 OpenXR and the Future of Spatial AI - Xiang Wei (Meta)
00:51:18 OpenXR: Cross-Device Deployment and Multitasking in Spatial Computing - Lachlan Ford (Google), Jian Zhang (PICO)
01:12:10 Summary & Q&A
Slides for this session can be found on Khronos Group's event page: khronos.org/events/siggraph-2026
Presented at SIGGRAPH 2026, this session explores how OpenXR is evolving beyond device interoperability to help power the next generation of intelligent, context aware spatial experiences. We will cover the Spatial Entity Framework, new spatial extensions, OpenXR 1.1, and the expanded Extension Matrix, now including middleware support visibility across Unity, Unreal, Godot, and more.
Agenda:
00:00:00 Introduction and OpenXR Working Group updates - Denny Rönngren (Varjo)
00:15:23 Real-Time Scene Understanding - Andy Biar (Unity)
00:35:00 OpenXR and the Future of Spatial AI - Xiang Wei (Meta)
00:51:18 OpenXR: Cross-Device Deployment and Multitasking in Spatial Computing - Lachlan Ford (Google), Jian Zhang (PICO)
01:12:10 Summary & Q&A
Slides for this session can be found on Khronos Group's event page: khronos.org/events/siggraph-2026










