Shading Languages Symposium 2026: Open Shading Language - Shading for Film Production Rendering @khronos
Shading Languages Symposium 2026: Open Shading Language - Shading for Film Production Rendering  @khronos
Uploaded February 2026 | Updated September 2026, 3 weeks ago
The symposium is organized by the Khronos Group and is the largest event dedicated to shading languages, and provides a unique opportunity to bring the shading language developer community together to exchange ideas, solve problems and help steer future development.

+ All slides and videos from Shading Languages Symposium 2026 can be found on its event page: khr.io/sl-symposium-2026
+ Subscribe to the Khronos Newsletter: khr.io/newsletter
Shading Languages Symposium 2026: Open Shading Language - Shading for Film Production RenderingJoin the VR/AR Association Seattle Chapter to Grow, Learn and ConnectImagination Seminar July 2022 - 19. Panel DiscussionImagination Seminar July 2022 - 17. Unity URP 2021 LTS Feature ShowcaseSlang and Neural Graphics for the Web at 3D on Web 2025Developing with Slang: Tools, Techniques, and Future DirectionsShading Languages Symposium 2026: Shady - a SPIR-V Compiler FrameworkSIGGRAPH 2026 - AI Powered StandardsUsing OpenXR Compositor Layers in Unitys Mixed Reality TemplateUnlocking the Power of Vulkan Video Encode3D on the Web 2026 - BuildCores: Scaling 3D on the Web to 1M+ UsersSIGGRAPH 2026 - State of Vulkan: Updates, Tools, and Developer Resources
The Khronos Group |

Shading Languages Symposium 2026: Open Shading Language - Shading for Film Production Rendering

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER