Uploaded July 2021 | Updated September 2026, 20 hours ago
DISCORD: discord.gg/K8CEmAw
Vector By Cirtrax is a level that brings out some old Atari arcade classics and mashes them together in a both nostalgic and simplistic compilation. Throughout the level, there are unique design elements that really bring out character, and I was surprised at how well these designs were done. For example, the ship from the Atari game Asteroids at the beginning breaking the rocks in front of the player to allow the player to get through was a really neat touch. Other references to Atari games are present in nearly every single design in the level, and the amount of these that are presented are quite astounding. It is notable to mention that all of these designs were done in an extremely simplistic fashion: most of the blocks were done completely in a wireframe design. While I'm not a huge fan of simplistic designs, I must admit that the designs throughout the level - despite being simple - were still able to create an interesting and captivating atmosphere. While I believe the overall level is excellent, I believe its downside is its length, which is only 52 seconds. I believe the level was definitely enjoyable for the length that it was, but it certainly could have been expanded with more ideas and references to other Atari games. Overall, Vector By Cirtrax is an enjoyable and clean level, but it does suffer from its extremely short length.
Song:
newgrounds.com/audio/listen/856484
DISCORD: discord.gg/K8CEmAw
Vector By Cirtrax is a level that brings out some old Atari arcade classics and mashes them together in a both nostalgic and simplistic compilation. Throughout the level, there are unique design elements that really bring out character, and I was surprised at how well these designs were done. For example, the ship from the Atari game Asteroids at the beginning breaking the rocks in front of the player to allow the player to get through was a really neat touch. Other references to Atari games are present in nearly every single design in the level, and the amount of these that are presented are quite astounding. It is notable to mention that all of these designs were done in an extremely simplistic fashion: most of the blocks were done completely in a wireframe design. While I'm not a huge fan of simplistic designs, I must admit that the designs throughout the level - despite being simple - were still able to create an interesting and captivating atmosphere. While I believe the overall level is excellent, I believe its downside is its length, which is only 52 seconds. I believe the level was definitely enjoyable for the length that it was, but it certainly could have been expanded with more ideas and references to other Atari games. Overall, Vector By Cirtrax is an enjoyable and clean level, but it does suffer from its extremely short length.
Song:
newgrounds.com/audio/listen/856484
![[EASY DEMON] Psychotic Burst By: sSolsta (1.9 GDPS)
Discord: https://discord.gg/K8CEmAw
Attempts: 25
ufo is annoying
Song: Tria By: Xtrullor https://www.youtube.com/watch?v=FVz8MTBJeZg
240bpass used [EASY DEMON] Psychotic Burst By: sSolsta (1.9 GDPS)](https://i.ytimg.com/vi/_rTelyeDQPM/mqdefault.jpg)
![(ONE SPACE WAVE?) Sky Rocket By: Sig (DEMON) [1.9 GDPS]
Discord: https://discord.gg/K8CEmAw
This is the worst experience on a list demon that Ive ever had.
Attempts: too many
Song: Elevatia By: Bossfight
https://www.youtube.com/watch?v=RPf1oRvfiNQ
240bpass used (ONE SPACE WAVE?) Sky Rocket By: Sig (DEMON) [1.9 GDPS]](https://i.ytimg.com/vi/a3MgNIxWw4w/mqdefault.jpg)



![[1.9 LIST DEMON] Furffot By: Lucky [300fps]
MY DISCORD: https://discord.gg/K8CEmAw
who wakes up in the morning and says ah yes today i will make furry effot
Enjoyment: lag/10
time to beat: 6 hours over 3 weeks
song: https://www.youtube.com/watch?v=z1yNjKaR3Zo [1.9 LIST DEMON] Furffot By: Lucky [300fps]](https://i.ytimg.com/vi/cabuP-Bcsjw/mqdefault.jpg)
![[Showcase] Powder By Xatz and Vitrial
DISCORD: https://discord.gg/K8CEmAw
Powder is a fairly typical modernistic/glow hybrid level made by Xatz and Vitrial within a time span of 20 hours. Although it is mostly typical, it does have some respectable unique aspects. For example, starting at 38%, the level includes a section of reasonably simple block designs with a spectacular leaf/vine effect surrounding the blocks, which really gives the level character. Furthermore, this section also has massive gears in the transitions which both are very clean and work very well with the song. After this part, the level begins to present more ordinary designs than the previous part offers. Despite this, these parts are executed quite well and are very clean and smooth. For example, the square background animation done at 72% both fits with the surrounding designs and pulses to the song. In regards to the song, there are notably bright colors that are used throughout the level, which makes an interesting combination with the dreamy song choice of Slow Down by Creo. While the entire level is bright and clean, I believe the biggest downside to this level is the lack of theming that the level presents. While some individual designs in each part are often amazing, each part doesnt really fit well together with other parts. Overall, I believe this is a well-made level with some excellent designs, but it suffers from a lack of theme that ties the entire level together.
Song Slow Down by Creo
https://youtu.be/FHPMsRoK8eA [Showcase] Powder By Xatz and Vitrial](https://i.ytimg.com/vi/d9s3KAouWVM/mqdefault.jpg)



![[1.9 DEMON LIST] Grandmaster By: Yuuchouze [300fps]
MY DISCORD: https://discord.gg/K8CEmAw
clicks that are based off of other clicks
Enjoyment: i wouldnt
time to beat: no idea
song: https://www.youtube.com/watch?v=IAEU6Ay7Xtk [1.9 DEMON LIST] Grandmaster By: Yuuchouze [300fps]](https://i.ytimg.com/vi/e8G8l18HglU/mqdefault.jpg)