Uploaded November 2019 | Updated September 2026, 1 day ago
Discord: discord.gg/K8CEmAw
Attempts: 25
ufo is annoying
Song: Tria By: Xtrullor youtube.com/watch?v=FVz8MTBJeZg
240bpass used
Discord: discord.gg/K8CEmAw
Attempts: 25
ufo is annoying
Song: Tria By: Xtrullor youtube.com/watch?v=FVz8MTBJeZg
240bpass used
![(ONE SPACE WAVE?) Sky Rocket By: Sig (DEMON) [1.9 GDPS]
Discord: https://discord.gg/K8CEmAw
This is the worst experience on a list demon that Ive ever had.
Attempts: too many
Song: Elevatia By: Bossfight
https://www.youtube.com/watch?v=RPf1oRvfiNQ
240bpass used (ONE SPACE WAVE?) Sky Rocket By: Sig (DEMON) [1.9 GDPS]](https://i.ytimg.com/vi/a3MgNIxWw4w/mqdefault.jpg)



![[1.9 LIST DEMON] Furffot By: Lucky [300fps]
MY DISCORD: https://discord.gg/K8CEmAw
who wakes up in the morning and says ah yes today i will make furry effot
Enjoyment: lag/10
time to beat: 6 hours over 3 weeks
song: https://www.youtube.com/watch?v=z1yNjKaR3Zo [1.9 LIST DEMON] Furffot By: Lucky [300fps]](https://i.ytimg.com/vi/cabuP-Bcsjw/mqdefault.jpg)
![[Showcase] Powder By Xatz and Vitrial
DISCORD: https://discord.gg/K8CEmAw
Powder is a fairly typical modernistic/glow hybrid level made by Xatz and Vitrial within a time span of 20 hours. Although it is mostly typical, it does have some respectable unique aspects. For example, starting at 38%, the level includes a section of reasonably simple block designs with a spectacular leaf/vine effect surrounding the blocks, which really gives the level character. Furthermore, this section also has massive gears in the transitions which both are very clean and work very well with the song. After this part, the level begins to present more ordinary designs than the previous part offers. Despite this, these parts are executed quite well and are very clean and smooth. For example, the square background animation done at 72% both fits with the surrounding designs and pulses to the song. In regards to the song, there are notably bright colors that are used throughout the level, which makes an interesting combination with the dreamy song choice of Slow Down by Creo. While the entire level is bright and clean, I believe the biggest downside to this level is the lack of theming that the level presents. While some individual designs in each part are often amazing, each part doesnt really fit well together with other parts. Overall, I believe this is a well-made level with some excellent designs, but it suffers from a lack of theme that ties the entire level together.
Song Slow Down by Creo
https://youtu.be/FHPMsRoK8eA [Showcase] Powder By Xatz and Vitrial](https://i.ytimg.com/vi/d9s3KAouWVM/mqdefault.jpg)



![[1.9 DEMON LIST] Grandmaster By: Yuuchouze [300fps]
MY DISCORD: https://discord.gg/K8CEmAw
clicks that are based off of other clicks
Enjoyment: i wouldnt
time to beat: no idea
song: https://www.youtube.com/watch?v=IAEU6Ay7Xtk [1.9 DEMON LIST] Grandmaster By: Yuuchouze [300fps]](https://i.ytimg.com/vi/e8G8l18HglU/mqdefault.jpg)
![[Showcase] Celestial Surge By P4ul333 and More
DISCORD: https://discord.gg/K8CEmAw
I must admit, 1.6 levels are very hard to execute in a meaningful way in 2.1 and are even harder to implement in a megacollab form. Knowing this, it is outstanding that Celestial Surge bypasses both of these issues. For starters, the level is hardly ever empty. Each creator in this megacollab used their objects wisely to fill up the entire screen with decoration despite having such a limited selection of options to fill the screen with. Furthermore, these designs managed to keep the level interesting throughout, which again is surprising for the extremely small selection of usable objects. This level also has fantastic cohesion. I honestly had trouble figuring out where each part started and ended the first time I played through, but by the second time I noticed each individuals unique design choices, which were honestly really cool. One part of this level that I wasnt expecting was the quality of the gameplay, which turned out to be quite good compared to other 1.6 levels I have played. All of these factors combined really do set this megacollab apart from other levels of its kind as this level doesnt simply emulate nostalgia, but instead takes an old editor and pushes it to its absolute potential to make an interesting product. Overall, I believe this 1.6 level holds up unbelievably well on the 2.1 servers, and I hope to see more work from the creators in this megacollab in the future.
Song: Cant Let Go By DJVI [Showcase] Celestial Surge By P4ul333 and More](https://i.ytimg.com/vi/efSm5TwdQZM/mqdefault.jpg)