Uploaded December 2013 | Updated September 2026, 1 week ago
The Beheaded Firecrackers and Bombers called; they want their heads back.
[Record Date: December 15, 2013]
The Beheaded Firecrackers and Bombers called; they want their heads back.
[Record Date: December 15, 2013]
![Showcase: Serious Sam 3: BFE - Old-School Launcher
This oughta make the enemies Quake in in fear.
[Record Date: January 22, 2014] Showcase: Serious Sam 3: BFE - Old-School Launcher](https://i.ytimg.com/vi/dS_ausdqT2k/mqdefault.jpg)
![Lets Play: NITORI BOX - 20 - Dance of Death
Puzzle solving meets impending doom.
[Record Date: February 8, 2013] Lets Play: NITORI BOX - 20 - Dance of Death](https://i.ytimg.com/vi/dd9Yj6tushI/mqdefault.jpg)
![Showcase: Serious Sam 3: BFE - Serious Damage
60 seconds of MurderEverything.
[Record Date: March 20, 2013] Showcase: Serious Sam 3: BFE - Serious Damage](https://i.ytimg.com/vi/dkC9LlXXbDo/mqdefault.jpg)
![Lets Play: Genshi Ankokuden - 24 - Free Battling 2
SO many free battles, geez. No story progress this video; just beating up things for an hour. Progress will resume next video.
New Free Battles: 9
Free Start Times: 3:13, 7:31, 13:38, 18:07, 28:27, 36:05, 44:19, 53:17, 1:02:34
[Record Date: April 2, 2013] Lets Play: Genshi Ankokuden - 24 - Free Battling 2](https://i.ytimg.com/vi/dmC6i1vIShM/mqdefault.jpg)


![Oh hey look Ry got a Box (Doujin Games; January 28, 2014)
So, the night before this came in, I had to do some extracurricular snow shoveling at 2 in the morning. While it hadnt really been snowing, there was wind... a lot of friggen wind. Ended up covering the front sidewalk in about 5 feet of snow. I figured the mail-person wouldnt appreciate the existence of our naturally-generated snow fort.
Things gotten (in order shown):
さとりのダンジョン王国2 - The Heart Of Masked Memory -
Satoris Dungeon Kingdom 2
(Plus Original Soundtrack [was sold separately])
東の国の秋穫祭
Eastern Countrys Autumn Harvest Festival
(Plus Original Soundtrack)
血風銀鉱山
Chi fūgin kōzan
一撃入魂!ぱんだボール
Strike with all your soul! Panda Ball
でんじゃらす☆ぱっちぇさん
Dangerous Patchy-san
東方天爛舞
Nabe of Darkness
[Record Date: January 28, 2014] Oh hey look Ry got a Box (Doujin Games; January 28, 2014)](https://i.ytimg.com/vi/eA-W1E12f6A/mqdefault.jpg)

![Lets Just Play: Amapani! Multiplayer - 06 - Extra World Fun-Times
Send help.
So yeah, before this, I went and collected all the books myself off-camera. Turns out you only needed 30 total to unlock the extra world, but I got them all anyways. If youd like to see where the remaining books were, I actually streamed getting the rest of them. Heres the recording in all of its meh video quality:
http://www.twitch.tv/ryason55/b/471379387
Also, my audio quality is up because I recorded with an actual audio recording program instead of a bale of hay. Legend and Jose are at the same quality they were before, though... but at least Im not cut off whenever they talk.
Players:
... oh, the game lists these ingame now. Just know that the parade of Touhou characters is Legendofshadow.
(Also, we switch player slots a few times, and heck if Im coming up with a format for that)
[Record Date: October 24, 2013] Lets Just Play: Amapani! Multiplayer - 06 - Extra World Fun-Times](https://i.ytimg.com/vi/eZLuLmRGA1M/mqdefault.jpg)
![Showcase: Serious Sam 3: BFE - No Enemy Invuln
So as it turns out, these guys are weenies without it.
(For the unaware, these two enemy types are normally only vulnerable to the players explosive weaponry)
[Record Date: June 2, 2013] Showcase: Serious Sam 3: BFE - No Enemy Invuln](https://i.ytimg.com/vi/ebOLRHu-0dw/mqdefault.jpg)
![Randomly: Serious Sam 3: BFE - 06 - Who even reloads?
Just gonna keep pulling bullets out of this clip, dont mind.
So, I was playing around with an auto-fire script, and I found a quirk with the reloading system. When you have 0 ammo in the current clip of a reloadable weapon, after switching weapons/sprinting, theres exactly one frame before youre forced to reload where if you press the fire button, you can actually fire the gun despite the clip being empty. If you can continually hit that frame, you can fire the gun indefinitely without reloading. The number of shots in the clip is actually tracked into the negatives, its just that the display is programmed to not show the current clips ammo if its negative. This works with the Pistol, Single Shotgun, and Assault Rifle. For some reason I havent been able to do it with the Devastator.
Sadly, this doesnt really have any practical use. The script I was using essentially hits the fire button for every frame that Im looking at an enemy. Since the game normally runs at 60 FPS, hitting this frame yourself under normal conditions is extremely unlikely and inconsistent. You could lower the max FPS to help hit the frame, but that also lowers your overall firing speed (this is very noticeable with the pistol). For speed purposes, unless youre TAS, itd be faster to just reload the gun.
(And yes, this was played in Moddable mode. Its the only way the previously mentioned script could even run.)
[Record Date: March 6, 2014] Randomly: Serious Sam 3: BFE - 06 - Who even reloads?](https://i.ytimg.com/vi/ecd_ARCwjdY/mqdefault.jpg)