Uploaded December 2024 | Updated September 2026, 3 hours ago
This student-made game was created in Fall 2024 by students in Cohort 34, as part of SMU Guildhall's Team Game Production I curriculum.
"Run! Alice" is a charming and engaging 2D puzzle platform game that invites players of all ages to help Alice escape from the castle of the Queen of Hearts. Developed as a semester-long project by a dedicated team of students from SMU Guildhall Cohort 34 - The Prisoners. "Run! Alice" offers a unique blend of stealth, puzzle-solving, and whimsical storytelling. Players must guide Alice through four distinct levels, each filled with traps, guards, and clever obstacles that require creative thinking and timing to overcome.
Players can interact with the environment using intuitive controls including open and close the door, teleport through different floors with rabbit holes, unlock different doors and cellar doors with different colored keys, and strategically place cheese to distract guards.
The project began with a shared love for puzzle platform games and a desire to create something that would be both challenging and accessible. "Run! Alice" is a collaborative effort, where the team members focused on learning real-world skills in Art Creation, Level Design, and Programming. Over the course of several months, the team worked collaboratively to bring this vision to life, learning valuable skills in game design, mobile game development, and teamwork. The game’s beautiful artwork, inspired by classic fairytales, provides a visually enchanting experience, while the progressive difficulty keeps players engaged and motivated to help Alice on her journey to freedom.
"Run! Alice" is perfect for families and casual gamers who enjoy story-driven gameplay with a touch of strategy. The project not only demonstrates the team's ability to create a polished and enjoyable game but also highlights the importance of creative problem-solving and teamwork. Join Alice in her adventure, outwit the Queen’s guards, and experience the magic of "Run! Alice"!
This student-made game was created in Fall 2024 by students in Cohort 34, as part of SMU Guildhall's Team Game Production I curriculum.
"Run! Alice" is a charming and engaging 2D puzzle platform game that invites players of all ages to help Alice escape from the castle of the Queen of Hearts. Developed as a semester-long project by a dedicated team of students from SMU Guildhall Cohort 34 - The Prisoners. "Run! Alice" offers a unique blend of stealth, puzzle-solving, and whimsical storytelling. Players must guide Alice through four distinct levels, each filled with traps, guards, and clever obstacles that require creative thinking and timing to overcome.
Players can interact with the environment using intuitive controls including open and close the door, teleport through different floors with rabbit holes, unlock different doors and cellar doors with different colored keys, and strategically place cheese to distract guards.
The project began with a shared love for puzzle platform games and a desire to create something that would be both challenging and accessible. "Run! Alice" is a collaborative effort, where the team members focused on learning real-world skills in Art Creation, Level Design, and Programming. Over the course of several months, the team worked collaboratively to bring this vision to life, learning valuable skills in game design, mobile game development, and teamwork. The game’s beautiful artwork, inspired by classic fairytales, provides a visually enchanting experience, while the progressive difficulty keeps players engaged and motivated to help Alice on her journey to freedom.
"Run! Alice" is perfect for families and casual gamers who enjoy story-driven gameplay with a touch of strategy. The project not only demonstrates the team's ability to create a polished and enjoyable game but also highlights the importance of creative problem-solving and teamwork. Join Alice in her adventure, outwit the Queen’s guards, and experience the magic of "Run! Alice"!










