Uploaded December 2018 | Updated September 2026, 3 hours ago
Feline Friendship Force (FFF) is a turn based puzzle game for android touchscreen devices. The game is centered around the player using a laser pointer to guide two cats to meet each other. The path is not so straight forward for the player, the path is blocked by dreaded water from a hose that was irresponsibly left on. Thankfully the water can be stopped if something stops on the hose, which is conveniently laid around the path. With the water obstacle gone the cats are one step closer to being united.
Water isn’t the only obstacle in the way of the cats, there are dogs which patrol different sections of the level. A dog will chase after a cat if they are ever within the line of sight, causing the player to think twice before moving each turn. If a dog catches a cat then it’s game over for the cat and the player must retry the level, learning from their previous mistake. The dogs are not smart though and will chase after any cat it sees. This gives the player the ability to lead dogs to areas of the map and potentially even use the dog to stand on the hoses which opens paths that would otherwise be blocked by water. The player is challenged to learn the best strategies to lead the dogs around the map and do the players bidding.
This game was developed as part of the Team Game Production 1 class at SMU Guildhall.
Feline Friendship Force (FFF) is a turn based puzzle game for android touchscreen devices. The game is centered around the player using a laser pointer to guide two cats to meet each other. The path is not so straight forward for the player, the path is blocked by dreaded water from a hose that was irresponsibly left on. Thankfully the water can be stopped if something stops on the hose, which is conveniently laid around the path. With the water obstacle gone the cats are one step closer to being united.
Water isn’t the only obstacle in the way of the cats, there are dogs which patrol different sections of the level. A dog will chase after a cat if they are ever within the line of sight, causing the player to think twice before moving each turn. If a dog catches a cat then it’s game over for the cat and the player must retry the level, learning from their previous mistake. The dogs are not smart though and will chase after any cat it sees. This gives the player the ability to lead dogs to areas of the map and potentially even use the dog to stand on the hoses which opens paths that would otherwise be blocked by water. The player is challenged to learn the best strategies to lead the dogs around the map and do the players bidding.
This game was developed as part of the Team Game Production 1 class at SMU Guildhall.










