RTX Mega Geometry in Unreal Engine 5.6 @NVIDIAGameDeveloper
RTX Mega Geometry in Unreal Engine 5.6  @NVIDIAGameDeveloper
Uploaded November 2025 | Updated September 2026, 2 weeks ago
In this episode of our Level up with NVIDIA webinar series, we talk about the latest release of the NVIDIA RTX™ Branch of Unreal Engine (NvRTX) 5.6 and the inclusion of RTX Mega Geometry. We’ll look at a new sample scene, the Bonsai Demo, and how it makes use of Nanite, real-time path tracing, and RTX Mega Geometry.

See all episodes of our Level up with NVIDIA webinar series: gateway.on24.com/wcc/experience/elitenvidiabrill/1407606/3849291/level-up-with-nvidia

Access NVIDIA technologies in Unreal Engine: developer.nvidia.com/game-engines/unreal-engine

See all NVIDIA tools and resources for game developers: developer.nvidia.com/industries/game-development
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RTX Mega Geometry in Unreal Engine 5.6

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