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AI and Games | Revisiting the AI of Alien: Isolation | AI and Games #50 @AIandGames | Uploaded May 2020 | Updated October 2024, 6 days ago.
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To celebrate both the 50th episode of AI and Games, and the original video garnering over one million views, I revisit the AI of Creative Assembly's horror game Alien: Isolation. Exploring more of the inner workings of the Xenomorph and other artificial intelligence systems in the game.

Chapters:

[00:00] Introduction
[01:40] Recap
[05:58] Sense
[14:48] Menace
[19:42] Speed-Round
[23:05] Closing

If you've never seen the original Alien: Isolation episode, go check that out:
youtu.be/Nt1XmiDwxhY

Plus my AI 101 episode on Behaviour Trees (also starring Alien: Isolation) can be found at:
youtube.com/watch?v=6VBCXvfNlCM

Special thanks to Matt Filer for their assistance in making this episode.
Links to their game projects as well as the OpenCAGE mod can be found below:
mattfiler.co.uk
github.com/MattFiler/OpenCAGE

This video also uses the following 'Debug Checkpoint' mod by Matt Filer:
moddb.com/games/alien-isolation/downloads/debug-checkpoint-mod

And the Cinematic Tools software by Matti Hietanen
https://cinetools.xyz/

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paypal.me/AIandGames

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#AlienIsolation #CreativeAssembly #OpenCAGE
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Revisiting the AI of Alien: Isolation | AI and Games #50 @AIandGames

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