Resident Evil: Deadly Silence (DS) Playthrough @NintendoComplete
Resident Evil: Deadly Silence (DS) Playthrough  @NintendoComplete
Uploaded February 2026 | Updated September 2026, 2 weeks ago
A playthrough of Capcom's 2006 survival horror game for the Nintendo DS, Resident Evil: Deadly Silence.

This video shows two full playthroughs, both with the best ending, along with a few extra bits I wanted to show off:

Jill Valentine playthrough, Rebirth mode 0:00
Funny alternate version of Jill's intro 3:51:16
Master of Knifing as Jill 3:54:58
Master of Knifing as Chris 4:02:42
Chris Redfield playthrough, Rebirth mode 4:11:50

Resident Evil: Deadly Silence is a handheld port of the first Resident Evil game, originally released for the Sony PlayStation in 1996, that includes some new features and refinements to sweeten the pot.

The PlayStation game turned thirty years old a few weeks ago, and since Resident Evil Requiem, the ninth game in the series, comes out today, I thought it would be a good time to shine a light on one of the series' more obscure releases.

Deadly Silence has two primary game modes. The Classic mode mirrors the PS1 version's scenarios, while the Rebirth mode adds new puzzles and action sequences that require the use of the DS's touch screen and microphone. The controls have been updated (you can pull out your knife by holding the left trigger, you can reload without having to jump into the menu, and you can do a 180° quick turn by hitting down and the run button), and a map of the current area is always displayed on the top screen. There's also a new multiplayer mode that can be played between linked systems, a score-attack minigame (Master of Knifing), and a slew of unlockable character skins and items.

What really stood out to me about Deadly Silence is how impressive it was back in 2006. It was a fully featured handheld port of a ten-year-old AAA console game, and when you consider how the monochrome Game Boy was the dominant handheld system in 1996, this DS release represents a massive leap. The loading times have been eliminated, so you can hit a button to skip the door cutscenes. Though the assets have been compressed to accommodate the lower screen resolution and to fit on a 128 megabyte cartridge, the voices, FMV clips, and prerendered backgrounds are all present and accounted for, and the 3D elements look better here than they did on the PlayStation. The character models were smoothed out, the textures are sharper and better detailed, a few new animations were added (including a couple funny ones for when you get frisky with where you're poking your stylus), and the game runs at a smooth and consistent framerate. In my mind, this port is as much a marvel as the N64's excellent version of Resident Evil 2 was.

If you're a fan of the first Resident Evil, RE:DS is a fun novelty that I'd recommend checking out.

As a point of comparison, you can find my playthrough of the Sega Saturn version at youtu.be/RODnxEWknWA. And if you'd like to see what a pre-DS handheld Resident Evil game looked like, you can find my video of Resident Evil Gaiden for the GBC at youtu.be/fGNyrlCZaqk.
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No cheats were used during the recording of this video.

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Resident Evil: Deadly Silence (DS) Playthrough

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