Uploaded July 2025 | Updated September 2026, 1 week ago
We continue to investigate the left side of the station, by going upstairs the dark room. At the hallway we solve our first puzzle in the game, where we push the statues to their places so we can get a gem to use later on. Then we do some searching on the S.T.A.R.S. Office, where we get a Grenade Launcher as well a medal to use back at the statue in the main hall of the station, which gives us a key shaped in spade. That key allows us to open two other doors, one being at the area we found the Licker, which contains a crank to use later on. We explore the right side of the station and get more items, before returning to the left side and getting the crank. We end the video back at the dark room. In the next part, we gonna check the door passing the S.T.A.R.S Office, as that is the second door that uses the Spade Key, thus allows us to progress in the campaign.
We continue to investigate the left side of the station, by going upstairs the dark room. At the hallway we solve our first puzzle in the game, where we push the statues to their places so we can get a gem to use later on. Then we do some searching on the S.T.A.R.S. Office, where we get a Grenade Launcher as well a medal to use back at the statue in the main hall of the station, which gives us a key shaped in spade. That key allows us to open two other doors, one being at the area we found the Licker, which contains a crank to use later on. We explore the right side of the station and get more items, before returning to the left side and getting the crank. We end the video back at the dark room. In the next part, we gonna check the door passing the S.T.A.R.S Office, as that is the second door that uses the Spade Key, thus allows us to progress in the campaign.










