Remote and Cloud Production for Large-Scale Sports @streamingmediavideo
Remote and Cloud Production for Large-Scale Sports  @streamingmediavideo
Uploaded May 2026 | Updated September 2026, 3 weeks ago
This panel examines how remote and cloud-native production solutions are decentralizing the live sports control room: collaborative software platforms that synchronize remote teams, cloud-based switching and graphics systems that replace traditional hardware, and the infrastructure required to handle latency, reliability, and real-time collaboration at broadcast quality. Hear about the transition from hardware-centric to software-centric production, the opportunities it unlocks, and the additional costs, challenges, and complexities it incurs.

Moderator:
Magnus Svensson, Media Solution Specialist, Eyevinn Technology

Speakers:
Ken Haren, Director of Product Management, Telestream
Emeka Okoli, SVP Business Development, Zixi
Jef Kethley, Chief Problem Solver, LiveSports, LLC and NIMBUS Control
Madelen Ottosson, Group Manager, Production Development, SVT (Swedish Television)
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Remote and Cloud Production for Large-Scale Sports

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