Viprin | "relief rinse" by cometface [All Coins] | Geometry Dash 2.2 @viprin | Uploaded 8 months ago | Updated 4 hours ago
It's been about a year since the last cometface level (formerly known as overdefo). They defined a part of 2.1 to me, more specifically towards the end, thanks to their iconic style. That is also present here in what is their first full 2.2 level. The designs themselves are relatively simple, but the structuring and decorations around it make it look good. One example of this, and my personal favorite part of the visuals, is the "windows" in each stage, in which you see clouds on a nice gradient between orange and blue. Stars that are really nicely animated pass through as well.
Outside of the nice and unique visuals, which is as expected from cometface for me, the gameplay is interesting too. You have to use some cool mechanics to get through the stages and reach the top. The most obvious one is the walljumping, which works surprisingly smoothly and gets consistent fast. There are also some fans that push you up, as well as areas that pull you in, for example around the orb at 0:33. All of these mechanics have good visual indicators, and learning them is quite fun. You also get a coin if you beat it in less than 70 seconds, which is a nice incentive for speed. All in all, I think this deserves 7 Moons and an Epic rating.
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*VIDEO INFORMATION*
Game (version): Geometry Dash (2.2)
Level: "relief rinse" by cometface
ID: 99269095
Music: "Circles" by orbitron408
newgrounds.com/audio/listen/1135361
*LINKS*
Discord: discord.gg/viprin
Twitter: twitter.com/vipringd
Twitch: twitch.tv/viprin
Thumbnail by Erdyuri: twitter.com/Erdyuri
It's been about a year since the last cometface level (formerly known as overdefo). They defined a part of 2.1 to me, more specifically towards the end, thanks to their iconic style. That is also present here in what is their first full 2.2 level. The designs themselves are relatively simple, but the structuring and decorations around it make it look good. One example of this, and my personal favorite part of the visuals, is the "windows" in each stage, in which you see clouds on a nice gradient between orange and blue. Stars that are really nicely animated pass through as well.
Outside of the nice and unique visuals, which is as expected from cometface for me, the gameplay is interesting too. You have to use some cool mechanics to get through the stages and reach the top. The most obvious one is the walljumping, which works surprisingly smoothly and gets consistent fast. There are also some fans that push you up, as well as areas that pull you in, for example around the orb at 0:33. All of these mechanics have good visual indicators, and learning them is quite fun. You also get a coin if you beat it in less than 70 seconds, which is a nice incentive for speed. All in all, I think this deserves 7 Moons and an Epic rating.
*★ Become a Member of my channel for special perks:*
youtube.com/vipringd/join
*VIDEO INFORMATION*
Game (version): Geometry Dash (2.2)
Level: "relief rinse" by cometface
ID: 99269095
Music: "Circles" by orbitron408
newgrounds.com/audio/listen/1135361
*LINKS*
Discord: discord.gg/viprin
Twitter: twitter.com/vipringd
Twitch: twitch.tv/viprin
Thumbnail by Erdyuri: twitter.com/Erdyuri