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Viprin | "AMELANCHIER" (Demon) by hhxa23 | Geometry Dash 2.2 @viprin | Uploaded 2 months ago | Updated 6 hours ago
Many people have told me to try out this level for the last few weeks, so I figured it was about time. Actually, I first tried it a couple days ago, but it's quite long and tricky, which made me unsure if I could beat it myself. However, because of how much I like the level, I really wanted to complete it, so I've been playing it a bit for a few days and finally beat it now. It was definitely worth it.

Right from the first few seconds, you can tell that "AMELANCHIER" is not a level you see every day. For one, this part of the song is a lot more calm than most songs used in the game, but more notable is the unique visual style; there's art with a "rough" style in the background, the colors are all desaturated, and there's foggy particles as an overall overlay. This makes the level very atmospheric—a choice that's suitable for the song. The style is kept up for the rest of the level too, but there is a good amount of changes in scenery, making the art and block designs change too. It does get more intense too, such as at the climax, seen at 2:38. Here, custom enter and exit effects, as well as background and foreground effects, make everything seem like it's tearing apart. It is chaotic, but not enough to get messy in my opinion, and it certainly has great effect as a climax to such a long level.

As for the gameplay, I do have to say that the aforementioned climax is quite frustrating to play at first. This is especially the case when compared to the rest of the level, which is not as chaotic and slower in speed, making it possible to sightread to some degree. It does make sense to me that the climax is the hardest part, if any were to be, but it may be a bit too chaotic for some people. After some practice, it was fine for me. Note that the whole level has very interesting gameplay choices, such as when you use dash orbs through a long row of pads and have to let go at the right time, for example at 0:23 and 4:28. I mentioned that the visuals are unique, and the same can definitely be said for the gameplay. If you are a fan of the visuals, I'd say it's worth trying the level out in-game to see if it's something for you to beat. It was definitely a one-of-a-kind experience to me, and I could see this getting a Legendary Hard Demon rating.

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*VIDEO INFORMATION*
Game (version): Geometry Dash (2.2)
Level: "AMELANCHIER" by hhxa23
ID: 107028394
Music: "Adrift" by Cursedsnake
newgrounds.com/audio/listen/1215341

*LINKS*
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Thumbnail by Erdyuri: twitter.com/Erdyuri
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"AMELANCHIER" (Demon) by hhxa23 | Geometry Dash 2.2 @viprin

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