Uploaded March 2024 | Updated September 2026, 2 weeks ago
𝐏𝐫𝐨𝐣𝐞𝐜𝐭 𝐄𝐫𝐢𝐬: drive.google.com/file/d/14Ee0b0jVzDwPOV6IVYKq7Cwa1A59Mrbk/view
𝐀𝐮𝐭𝐨𝐛𝐥𝐞𝐞𝐦: drive.google.com/file/d/1-6qYVokPHsKHGDJHf6PDoBtJ_PMukwuA/view
𝗛𝗼𝘄 𝘁𝗼 𝗜𝗻𝘀𝘁𝗮𝗹𝗹
For Project Eris place the hypseus-singe_2.11.1_SONYPSC-cfb0146.mod file in the /media/project_eris/mods folder and it'll auto install next time you boot up
For Autobleem extract the zip archive and place the hypseus_singe folder in /media/Apps
𝗡𝗼𝘁𝗲: /media/ is your usb drive
𝗛𝗼𝘄 𝘁𝗼 𝐔𝐬𝐞
When you launch the App a Terminal will open. You will need to input commands to launch a game. Here are some example commands:
hypseus lair vldp -framefile vldp_dl/lair.daphne/lair.txt -scorebezel -fastboot -gamepad
hypseus singe vldp -framefile singe/timegal/timegal.txt -script singe/timegal/timegal.singe -fullscreen -gamepad
You can press up on the keyboard and it'll show your history. I've already entered those commands above so you can hit Up. Nothing will launch now as you will need some roms.
I'm no expert but there are two different formats when it comes to laserdisc emulation. There's DAPHNE and Singe. Hypseus Singe is a updated fork of DAPHNE that supports additional games not supported in DAPHNE such as Time Gal and Ninja Hayate. It can also run fan games like Sucker Punch.
More info: emulation.gametechwiki.com/index.php/Arcade_LaserDisc_emulators
let's use Time Gal as an example. Once you obtained the game and extract it, there should be a folder named timegal which contains the game data and .m2v movie file. Place the timegal folder inside hypseus_singe/singe
Now when you input the example command:
hypseus singe vldp -framefile singe/timegal/timegal.txt -script singe/timegal/timegal.singe -fullscreen -gamepad
It'll launch the game. I've also added a Launcher in the z.samples folder. You can copy the timegal folder to your App directory and it'll launch from the App menu without having to type in commands.
for autobleem the Apps folder is located at /media/Apps
for Project Eris it's located at /media/project_eris/etc/project_eris/SUP/launcher
For Daphne games it's a little more work. Using Dragon's Lair as an example, once you obtain the game and extract it, there should be a folder named lair.daphne. place this folder in the vldp_dl folder, and you will also need to add the lair.zip rom file to the hypseus_singe/roms directory. This is similar to Mame. Usually you can find rom packs that include all the laserdisc roms
Once that's done, you can input the example command and it'll launch Dragon's Lair
hypseus lair vldp -framefile vldp_dl/lair.daphne/lair.txt -scorebezel -fastboot -gamepad
The -scorebezel argument is optional. It automatically makes it full screen. If you remove it then you should add -fullscreen
I've also added a Dragon's Lair launcher in the z.samples folder too.
If you want to create your own custom launcher, you can make a copy of one of the samples and rename the folder to any name you like, you can change the icon.png and edit the app.ini to change the game's title
Then edit the run.sh script (or launch.sh if you're on Eris), and you will see the hypseus command to launch a game. Edit it so that it points to your own game
𝐄𝐦𝐮𝐥𝐚𝐭𝐢𝐨𝐧 𝐒𝐭𝐚𝐭𝐢𝐨𝐧
Create a folder named RB_PATCH on the root of your Autobleem USB, place thehypseus-singe_2.11.1_SONYPSC-cfb0146.mod file in there. It'll install when you launch Retroarch. The hypseus_singe folder will be located at /media/retroarch/apps/compat/hypseus_singe
-𝐇𝐨𝐭𝐤𝐞𝐲𝐬-
To exit you can hit the reset button, esc key, or select+start on controller
Some fan games are in 1080p. It's best to downscale it to 720p as the PSC struggles to playback 1080p. There's no benefit to playing it at 1080p anyway as the PSC outputs at 720p
I suggest using FFmpeg to downscale. here's the command I use
ffmpeg -i video.m2v -q:v 2 -vf scale=1280:720 output.m2v
if the game is in Full screen (4:3 aspect) then enter this command
ffmpeg -i video.m2v -q:v 2 -vf scale=960:720 output.m2v
Official games don't require re-encoding unless it's a HD remaster ver
There's a lot more advanced stuff that I haven't covered but if you want to get more in depth with it, visit: github.com/DirtBagXon/hypseus-singe
You can always just message me if you need help but really I'm not all that familiar with these types of games. I'm sure DirtBagXon will be delighted to help
𝐚𝐝𝐝𝐞𝐧𝐝𝐮𝐦
some copies of Dragon's Lair have the video segments split up and they come included with .dat files for each clip. These .dat files were originally generated for Windows, and on the PSC they're incompatible so what it ends up doing is re-generating them again when played on the psc. I suggest deleting the .dat files beforehand. In windows explorer you can search for .dat in the Dragon's lair folder and delete all the ones that has .vob in the name. Otherwise Hypseus Singe will generate new .dat files during gameplay whenever it run into a new clip that hasn't been played yet which will disrupt the gameplay
𝐏𝐫𝐨𝐣𝐞𝐜𝐭 𝐄𝐫𝐢𝐬: drive.google.com/file/d/14Ee0b0jVzDwPOV6IVYKq7Cwa1A59Mrbk/view
𝐀𝐮𝐭𝐨𝐛𝐥𝐞𝐞𝐦: drive.google.com/file/d/1-6qYVokPHsKHGDJHf6PDoBtJ_PMukwuA/view
𝗛𝗼𝘄 𝘁𝗼 𝗜𝗻𝘀𝘁𝗮𝗹𝗹
For Project Eris place the hypseus-singe_2.11.1_SONYPSC-cfb0146.mod file in the /media/project_eris/mods folder and it'll auto install next time you boot up
For Autobleem extract the zip archive and place the hypseus_singe folder in /media/Apps
𝗡𝗼𝘁𝗲: /media/ is your usb drive
𝗛𝗼𝘄 𝘁𝗼 𝐔𝐬𝐞
When you launch the App a Terminal will open. You will need to input commands to launch a game. Here are some example commands:
hypseus lair vldp -framefile vldp_dl/lair.daphne/lair.txt -scorebezel -fastboot -gamepad
hypseus singe vldp -framefile singe/timegal/timegal.txt -script singe/timegal/timegal.singe -fullscreen -gamepad
You can press up on the keyboard and it'll show your history. I've already entered those commands above so you can hit Up. Nothing will launch now as you will need some roms.
I'm no expert but there are two different formats when it comes to laserdisc emulation. There's DAPHNE and Singe. Hypseus Singe is a updated fork of DAPHNE that supports additional games not supported in DAPHNE such as Time Gal and Ninja Hayate. It can also run fan games like Sucker Punch.
More info: emulation.gametechwiki.com/index.php/Arcade_LaserDisc_emulators
let's use Time Gal as an example. Once you obtained the game and extract it, there should be a folder named timegal which contains the game data and .m2v movie file. Place the timegal folder inside hypseus_singe/singe
Now when you input the example command:
hypseus singe vldp -framefile singe/timegal/timegal.txt -script singe/timegal/timegal.singe -fullscreen -gamepad
It'll launch the game. I've also added a Launcher in the z.samples folder. You can copy the timegal folder to your App directory and it'll launch from the App menu without having to type in commands.
for autobleem the Apps folder is located at /media/Apps
for Project Eris it's located at /media/project_eris/etc/project_eris/SUP/launcher
For Daphne games it's a little more work. Using Dragon's Lair as an example, once you obtain the game and extract it, there should be a folder named lair.daphne. place this folder in the vldp_dl folder, and you will also need to add the lair.zip rom file to the hypseus_singe/roms directory. This is similar to Mame. Usually you can find rom packs that include all the laserdisc roms
Once that's done, you can input the example command and it'll launch Dragon's Lair
hypseus lair vldp -framefile vldp_dl/lair.daphne/lair.txt -scorebezel -fastboot -gamepad
The -scorebezel argument is optional. It automatically makes it full screen. If you remove it then you should add -fullscreen
I've also added a Dragon's Lair launcher in the z.samples folder too.
If you want to create your own custom launcher, you can make a copy of one of the samples and rename the folder to any name you like, you can change the icon.png and edit the app.ini to change the game's title
Then edit the run.sh script (or launch.sh if you're on Eris), and you will see the hypseus command to launch a game. Edit it so that it points to your own game
𝐄𝐦𝐮𝐥𝐚𝐭𝐢𝐨𝐧 𝐒𝐭𝐚𝐭𝐢𝐨𝐧
Create a folder named RB_PATCH on the root of your Autobleem USB, place thehypseus-singe_2.11.1_SONYPSC-cfb0146.mod file in there. It'll install when you launch Retroarch. The hypseus_singe folder will be located at /media/retroarch/apps/compat/hypseus_singe
-𝐇𝐨𝐭𝐤𝐞𝐲𝐬-
To exit you can hit the reset button, esc key, or select+start on controller
Some fan games are in 1080p. It's best to downscale it to 720p as the PSC struggles to playback 1080p. There's no benefit to playing it at 1080p anyway as the PSC outputs at 720p
I suggest using FFmpeg to downscale. here's the command I use
ffmpeg -i video.m2v -q:v 2 -vf scale=1280:720 output.m2v
if the game is in Full screen (4:3 aspect) then enter this command
ffmpeg -i video.m2v -q:v 2 -vf scale=960:720 output.m2v
Official games don't require re-encoding unless it's a HD remaster ver
There's a lot more advanced stuff that I haven't covered but if you want to get more in depth with it, visit: github.com/DirtBagXon/hypseus-singe
You can always just message me if you need help but really I'm not all that familiar with these types of games. I'm sure DirtBagXon will be delighted to help
𝐚𝐝𝐝𝐞𝐧𝐝𝐮𝐦
some copies of Dragon's Lair have the video segments split up and they come included with .dat files for each clip. These .dat files were originally generated for Windows, and on the PSC they're incompatible so what it ends up doing is re-generating them again when played on the psc. I suggest deleting the .dat files beforehand. In windows explorer you can search for .dat in the Dragon's lair folder and delete all the ones that has .vob in the name. Otherwise Hypseus Singe will generate new .dat files during gameplay whenever it run into a new clip that hasn't been played yet which will disrupt the gameplay







![[Re-up] Ikemen Go MUGEN PlayStation Classic Randomtest Attract Mode
0:32 Super Crazy Jam Season 1
6:56 Famicom Fighters
17:20 MARVEL VS DC Mugen
24:38 Freedom Planet 2 - Fighting edition
31:32 Street Fighter IV Unlimited MUGEN
46:43 M.U.G.E.N 1.0: 2nd Impact
1:28:41 Street Fighter One MUGEN
1:42:17 Fiction Fight 2
1:53:36 KOF Anthology
2:04:44 Super Smash Bros Resistance
2:09:41 Street Fighter 6 Mugen Update 2023
2:22:11 Street Fighter 2 Deluxe
2:54:09 KOF 94 Capcom Style
3:05:35 M.U.G.E.N 1.0: 2nd Impact
3:23:49 Real Kombat
3:39:42 SMVCEOH
3:44:44 Classic VS Alpha 4
3:55:41 NEO GEO Battle Coliseum
4:07:50 Marvel Mugenation Project 2021
4:16:06 SNKxCAP Infinity - Welcome to the Jam
4:19:30 SSF2 Turbo
4:23:01 Ramon Garcia - Super-Ikemen-v0.99.0
4:36:10 MVCX IKEMEN V1.01 (Concept)
What Im using:
ikemen go: https://www.youtube.com/watch?v=fL9RChXNWdM
Sandisk Cruzer Glide USB Flash Drive 64GB: https://www.amazon.com/gp/product/B007YX9OA8/ref=ppx_yo_dt_b_search_asin_title?ie=UTF8&psc=1
AuviPal 3-Port Micro USB OTG Hub Adapter: https://www.amazon.com/dp/B083WML1XB?psc=1&ref=ppx_yo2ov_dt_b_product_details
TP-Link USB Wifi Adapter: https://www.amazon.com/gp/product/B008IFXQFU/
Autobleem 1.0.2: https://github.com/AKA-Axanar/AutoBleem/releases/tag/v1.0.2
Project Eris v1.0.0: https://modmyclassic.com/project-eris/ [Re-up] Ikemen Go MUGEN PlayStation Classic Randomtest Attract Mode](https://i.ytimg.com/vi/wN5Br3o0R-4/mqdefault.jpg)


![[RELEASE] Perfect Dark for PlayStation Classic Port
Ho ho ho! Merry everyone!
link: https://drive.google.com/file/d/1RP5eoNCuJep7b7MLJjMO_srNzgoYW6tN/view?usp=sharing
For Autobleem copy the perfectdark folder to usb:/Apps
For Project Eris, copy the perfectdark folder to usb:/project_eris/etc/project_eris/SUP/launchers
place your rom named pd.ntsc-final.z64 in the data folder. Then launch it.
you can exit the game from the menu or by pressing the reset button
the following roms are supported:
ntsc-final/US V1.1/US Rev 1 (md5 e03b088b6ac9e0080440efed07c1e40f).
This is the recommended version to use.
Called NTSC version 8.7 final on the boot screen.
ntsc-1.0/US V1.0 (md5 7f4171b0c8d17815be37913f535e4e93).
Technically supported, but not recommended.
Called NTSC version 8.7 final on the boot screen as well.
jpn-final (md5 538d2b75945eae069b29c46193e74790).
Technically supported, but requires a separate custom-built executable.
Called JPN version 8.9 final on the boot screen.
pal-final (md5 d9b5cd305d228424891ce38e71bc9213).
Technically supported, but requires a separate custom-built executable.
Called PAL 8.7 final on the boot screen.
https://github.com/fgsfdsfgs/perfect_dark
i forgot to mention im using a dualshock ps1 controller via a ps2 to pc adapter. vibration works too. it does work with the regular psx controller but u might have to change the controls in the option menu. maybe map the camera controls with the front psx buttons and use the l1/l2 and r1/r2 triggers for shooting and other stuff. i never tried but i think its possible
for those who want it in a .mod installer format for project eris, here you go
https://drive.google.com/file/d/1aV4p1R-qbEwjl-wMFZ8ITPdXZ8EEOdTq/view?usp=sharing [RELEASE] Perfect Dark for PlayStation Classic Port](https://i.ytimg.com/vi/wgMtwHMq2lY/mqdefault.jpg)