『RELEASE』 Hypseus Singe for PlayStation Classic (SDL2 Daphne Arcade Laserdisc Games) @DemiGodX
『RELEASE』 Hypseus Singe for PlayStation Classic (SDL2 Daphne Arcade Laserdisc Games)  @DemiGodX
Uploaded March 2024 | Updated September 2026, 2 weeks ago
𝐏𝐫𝐨𝐣𝐞𝐜𝐭 𝐄𝐫𝐢𝐬: drive.google.com/file/d/14Ee0b0jVzDwPOV6IVYKq7Cwa1A59Mrbk/view
𝐀𝐮𝐭𝐨𝐛𝐥𝐞𝐞𝐦: drive.google.com/file/d/1-6qYVokPHsKHGDJHf6PDoBtJ_PMukwuA/view

𝗛𝗼𝘄 𝘁𝗼 𝗜𝗻𝘀𝘁𝗮𝗹𝗹
For Project Eris place the hypseus-singe_2.11.1_SONYPSC-cfb0146.mod file in the /media/project_eris/mods folder and it'll auto install next time you boot up

For Autobleem extract the zip archive and place the hypseus_singe folder in /media/Apps
𝗡𝗼𝘁𝗲: /media/ is your usb drive

𝗛𝗼𝘄 𝘁𝗼 𝐔𝐬𝐞
When you launch the App a Terminal will open. You will need to input commands to launch a game. Here are some example commands:
hypseus lair vldp -framefile vldp_dl/lair.daphne/lair.txt -scorebezel -fastboot -gamepad
hypseus singe vldp -framefile singe/timegal/timegal.txt -script singe/timegal/timegal.singe -fullscreen -gamepad

You can press up on the keyboard and it'll show your history. I've already entered those commands above so you can hit Up. Nothing will launch now as you will need some roms.

I'm no expert but there are two different formats when it comes to laserdisc emulation. There's DAPHNE and Singe. Hypseus Singe is a updated fork of DAPHNE that supports additional games not supported in DAPHNE such as Time Gal and Ninja Hayate. It can also run fan games like Sucker Punch.
More info: emulation.gametechwiki.com/index.php/Arcade_LaserDisc_emulators

let's use Time Gal as an example. Once you obtained the game and extract it, there should be a folder named timegal which contains the game data and .m2v movie file. Place the timegal folder inside hypseus_singe/singe

Now when you input the example command:
hypseus singe vldp -framefile singe/timegal/timegal.txt -script singe/timegal/timegal.singe -fullscreen -gamepad

It'll launch the game. I've also added a Launcher in the z.samples folder. You can copy the timegal folder to your App directory and it'll launch from the App menu without having to type in commands.
for autobleem the Apps folder is located at /media/Apps
for Project Eris it's located at /media/project_eris/etc/project_eris/SUP/launcher

For Daphne games it's a little more work. Using Dragon's Lair as an example, once you obtain the game and extract it, there should be a folder named lair.daphne. place this folder in the vldp_dl folder, and you will also need to add the lair.zip rom file to the hypseus_singe/roms directory. This is similar to Mame. Usually you can find rom packs that include all the laserdisc roms

Once that's done, you can input the example command and it'll launch Dragon's Lair
hypseus lair vldp -framefile vldp_dl/lair.daphne/lair.txt -scorebezel -fastboot -gamepad

The -scorebezel argument is optional. It automatically makes it full screen. If you remove it then you should add -fullscreen

I've also added a Dragon's Lair launcher in the z.samples folder too.
If you want to create your own custom launcher, you can make a copy of one of the samples and rename the folder to any name you like, you can change the icon.png and edit the app.ini to change the game's title

Then edit the run.sh script (or launch.sh if you're on Eris), and you will see the hypseus command to launch a game. Edit it so that it points to your own game

𝐄𝐦𝐮𝐥𝐚𝐭𝐢𝐨𝐧 𝐒𝐭𝐚𝐭𝐢𝐨𝐧
Create a folder named RB_PATCH on the root of your Autobleem USB, place thehypseus-singe_2.11.1_SONYPSC-cfb0146.mod file in there. It'll install when you launch Retroarch. The hypseus_singe folder will be located at /media/retroarch/apps/compat/hypseus_singe

-𝐇𝐨𝐭𝐤𝐞𝐲𝐬-
To exit you can hit the reset button, esc key, or select+start on controller
Some fan games are in 1080p. It's best to downscale it to 720p as the PSC struggles to playback 1080p. There's no benefit to playing it at 1080p anyway as the PSC outputs at 720p

I suggest using FFmpeg to downscale. here's the command I use
ffmpeg -i video.m2v -q:v 2 -vf scale=1280:720 output.m2v

if the game is in Full screen (4:3 aspect) then enter this command
ffmpeg -i video.m2v -q:v 2 -vf scale=960:720 output.m2v

Official games don't require re-encoding unless it's a HD remaster ver

There's a lot more advanced stuff that I haven't covered but if you want to get more in depth with it, visit: github.com/DirtBagXon/hypseus-singe

You can always just message me if you need help but really I'm not all that familiar with these types of games. I'm sure DirtBagXon will be delighted to help

𝐚𝐝𝐝𝐞𝐧𝐝𝐮𝐦
some copies of Dragon's Lair have the video segments split up and they come included with .dat files for each clip. These .dat files were originally generated for Windows, and on the PSC they're incompatible so what it ends up doing is re-generating them again when played on the psc. I suggest deleting the .dat files beforehand. In windows explorer you can search for .dat in the Dragon's lair folder and delete all the ones that has .vob in the name. Otherwise Hypseus Singe will generate new .dat files during gameplay whenever it run into a new clip that hasn't been played yet which will disrupt the gameplay
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『RELEASE』 Hypseus Singe for PlayStation Classic (SDL2 Daphne Arcade Laserdisc Games)

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