Uploaded October 2020 | Updated September 2026, 2 weeks ago
In this video I give a demonstration of sloppy code and show an example of how to clean up code by refactoring to break code up into smaller classes that only do one thing (the single responsibility pattern).
We also learn a little bit about Cinemachine and virtual cameras and how you can use them to transition between shots to achieve cinematic results in your games.
midniteoilsoftware.itch.io
discord.gg/wrdqXPtw9y
twitter.com/SoftwareOil
https://www.facebook.com/groups/34708...
Related links
stackify.com/solid-design-principles
unity.com/unity/features/editor/art-and-design/cinemachine
In this video I give a demonstration of sloppy code and show an example of how to clean up code by refactoring to break code up into smaller classes that only do one thing (the single responsibility pattern).
We also learn a little bit about Cinemachine and virtual cameras and how you can use them to transition between shots to achieve cinematic results in your games.
midniteoilsoftware.itch.io
discord.gg/wrdqXPtw9y
twitter.com/SoftwareOil
https://www.facebook.com/groups/34708...
Related links
stackify.com/solid-design-principles
unity.com/unity/features/editor/art-and-design/cinemachine










