Re-Create Defender in Unity - Part 8 @midniteoilsoftware
Re-Create Defender in Unity - Part 8  @midniteoilsoftware
Uploaded December 2022 | Updated September 2026, 2 weeks ago
In this Unity tutorial we will be re-creating the classic arcade game Defender.
Whether you're a complete beginner or a seasoned pro I think you will find this tutorial useful and entertaining.

In part 8 I fix an issue with my sprites, begin some basic level building and create a mob manager and wave manager to spawn waves of enemies. I also add some cool particle and sound effects for when the enemies spawn in.

Link to entire playlist:
youtube.com/playlist?list=PLHcOLPSLOK7MMD6ec488pE_5lz-nspqtp

Link to source code for Part 8:
gitlab.com/midnite-oil-software-tutorials/defender/-/tree/Part8

Beam-In effects package:
dropbox.com/s/ctbr10g2mmnhxhg/BeamIn.unitypackage

If you get stuck and need help join my Discord and post your questions there:
discord.gg/wrdqXPtw9y

In case you'd like to show your support by buying me a coffee:
ko-fi.com/gregorybradburn

00:00 - Start
00:25 - Fix sprites
07:51 - Test fixed sprites
08:11 - Level building - Humans
10:36 - Level building - Waves of Landers
12:47 - Marker 5
24:41 - Invoking EntityDestroyed event
25:23 - Arrange lander waves
28:11 - Refactor sound manager
29:11 - Assign sounds to sound manager
31:51 - Import beam in effects package
32:29 - Create effects manager
37:02 - Outro

#madewithunity #unity2d #unitytutorial #indiedev #indiegamedev #arcade #defender #particlesystem #soundeffects #sfx
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Re-Create Defender in Unity - Part 8

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