Uploaded April 2025 | Updated September 2026, 2 hours ago
While many haptic systems have been demonstrated for use in virtual and augmented reality, they most often enable a single category of feedback (e.g., kinematic breaking, object compliance, texture). In contrast, Reel Feel is a novel, shoulder-worn haptic system capable of rendering rigid geometry, object-bound haptic animations, impulsive forces, surface compliance, and fine-grained spatial effects all in one unified, worn device.
Published at ACM CHI 2025.
figlab.com/research/2025/reel-feel
Nathan DeVrio and Chris Harrison. 2025. Reel Feel: Rich Haptic XR Experiences Using an Active, Worn, Multi-String Device. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (CHI '25). Association for Computing Machinery, New York, NY, USA, Article 610, 1–20. doi.org/10.1145/3706598.3713615
While many haptic systems have been demonstrated for use in virtual and augmented reality, they most often enable a single category of feedback (e.g., kinematic breaking, object compliance, texture). In contrast, Reel Feel is a novel, shoulder-worn haptic system capable of rendering rigid geometry, object-bound haptic animations, impulsive forces, surface compliance, and fine-grained spatial effects all in one unified, worn device.
Published at ACM CHI 2025.
figlab.com/research/2025/reel-feel
Nathan DeVrio and Chris Harrison. 2025. Reel Feel: Rich Haptic XR Experiences Using an Active, Worn, Multi-String Device. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (CHI '25). Association for Computing Machinery, New York, NY, USA, Article 610, 1–20. doi.org/10.1145/3706598.3713615










