3D Hand Pose Estimation on Conventional Capacitive Touchscreens @FiglabCMU
3D Hand Pose Estimation on Conventional Capacitive Touchscreens  @FiglabCMU
Uploaded October 2021 | Updated September 2026, 1 hour ago
Contemporary mobile devices with touchscreens capture the X/Y position of finger tips on the screen and pass these coordinates to applications as though the input were points in space. Of course, human hands are much more sophisticated, able to form rich 3D poses capable of far more complex interactions than poking at a screen. In this paper, we describe how conventional capacitive touchscreens can be used to estimate 3D hand pose, enabling richer interaction opportunities. Importantly, our software-only approach requires no special or new sensors, either internal or external. As a proof of concept, we use an off-the-shelf Samsung Tablet flashed with a custom kernel. After describing our software pipeline, we report findings from our user study, we conclude with several example applications we built to illustrate the potential of our approach.

Choi, F., Mayer, S. and Harrison, C. 2021. 3D Hand Pose Estimation on Conventional Capacitive Touchscreens. In Proceedings of the 23rd International Conference on Human-Computer Interaction with Mobile Devices and Services (October 5 - 8, 2020). MobileHCI ’21. ACM, New York, NY. 1-13.

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3D Hand Pose Estimation on Conventional Capacitive TouchscreensSkinTrack: Using the Body as an Electrical Waveguide for Continuous Finger Tracking on the SkinSmartPoser: Arm Pose Estimation with a Smartphone and Smartwatch Using UWB and IMU Data3D Printed Hair (UIST 2015)Gaze+Gesture: Expressive, Precise and Targeted Free-Space InteractionsEgoTouch - On Body Touch Input Using AR/VR Headset Cameras (ACM UIST 2024 Presentation )EverRing: Powering Battery-Free, Highly-Capable Smart Rings with Headset RF EnergySmartPoser (ACM UIST 2023 Talk)DiscoBand: Multiview Depth-Sensing Smartwatch Strap for Hand, Body and Environment TrackingWireality: Enabling Complex Tangible Geometries in Virtual Reality with Worn Multi-String HapticsRetargeted Self-Haptics for Increased Immersion in VR without Hand InstrumentationTeslaTouch: Electrovibration for Touch Surfaces (ACM UIST 2010)
Future Interfaces Group |

3D Hand Pose Estimation on Conventional Capacitive Touchscreens

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