Wireality: Enabling Complex Tangible Geometries in Virtual Reality with Worn Multi-String Haptics @FiglabCMU
Wireality: Enabling Complex Tangible Geometries in Virtual Reality with Worn Multi-String Haptics  @FiglabCMU
Uploaded April 2020 | Updated September 2026, 25 minutes ago
Wireality is a worn VR haptic system that allows for individual joints on the hands to be accurately arrested in 3D space through the use of retractable wires that can be locked. This allows for convincing tangible interactions with large and complex geometries, such as walls, furniture and railings. Our approach is lightweight (11g worn on the hands), low-cost (~$35) and low-power (0.024mWh per actuation).

Learn more: cathy-fang.com/project/wireality.html & figlab.com

Citation:
Fang, C., Zhang, Y., Dworman, M. and Harrison, C. 2020. Wireality: Enabling Tangible Complex Geometries in Virtual Reality with Worn Multi-String Haptics. To appear in Proceedings of the 38th Annual SIGCHI Conference on Human Factors in Computing Systems (Honolulu, Hawaii, April 25 - 30, 2020). CHI '20. ACM, New York, NY.
Wireality: Enabling Complex Tangible Geometries in Virtual Reality with Worn Multi-String HapticsRetargeted Self-Haptics for Increased Immersion in VR without Hand InstrumentationTeslaTouch: Electrovibration for Touch Surfaces (ACM UIST 2010)Sparse Periphery (Robert Xiao - ACM CHI 2016)Expanding the Input Expressivity of Smartwatches ... (Gierad Laput, ACM CHI 2014)Classroom Digital Twins with Instrumentation-Free Gaze TrackingUbicoustics: Plug-and-Play Acoustic Activity RecognitionTouchTools [CMU/Qeexo]Tomo (ACM UIST 2015)Hapt-Aids: Self-Powered, On-Body Haptics for Activity MonitoringSkin Buttons: Cheap, Small, Low-Power and Clickable Fixed-Icon Laser ProjectorsAcoustruments (Gierad Laput - ACM CHI 2015)
Future Interfaces Group |

Wireality: Enabling Complex Tangible Geometries in Virtual Reality with Worn Multi-String Haptics

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