Uploaded May 2026 | Updated September 2026, 2 weeks ago
Playthrough of Real Robot Battle Line Scirocco Route for the PS1 part 2. In this part i take on the Qualification for Space map after making sure everyone is setup correctly. Before starting the map i do some upgrading on the Gun Cannons, Choir Cannon and the Zeta Gundam as in this route there will be almost no new mechs or allies for quite awhile so i already make sure to setup upgrades based on that. Unlike many of the previous maps in the game, most of the maps going forward are in space which changes things around when it comes to mech similar to the last 2 maps of the game so the Gun Cannons Land Use ability will not activate but the Hi-Nu Gundam Space Use ability will making it way more agile than normal. The enemy forces in this map are all Mobile Suits with Generic Pilots on Hizacks while the Commanders are piloting Black Colored Gundam MK IIs with the pilots being Kacricon Cacooler, Emma Sheen and Jerid Messa aka the Titans. Since the Hizacks all have the 120mm Machine Gun the Zaku Machine Gun and it giving a +30% hit ratio, they will pretty much resort to just going for it most of the time. Noticed those holes into the map? Only flying units can move into those spaces but more importantly, if a grounded unit attacks a unit into those spaces, they cannot use melee attacks on them. This means i can put all my 3 Drumlos into those spaces to force the enemies to use their Ranged Attacks which they will most likely will have to use their Bullets do to their increased Hit Ratio which Aura Battlers can easily block. On turn 3, a few more Hizacks will spawn in the right side of the map. The overall strategy that i use is to advance only with my Aura Battlers at the enemies while i move all my other allies to the right to ambush the enemy spawn. Show Zama will take care of the Titans one by one and of course making sure that they are all destroyed with the Good Luck Spirit Command. Overall a pretty simple map if you abuse the Map’s layout to your advantage. After the map is over, i check the parts that i got and then equip them before saving the game. As always i will be detailing everything in the comments.
#RealRobotBattleLine,#rpg,#tacticalrpg,#banpresto,#ps1,#playstation
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Playthrough of Real Robot Battle Line Scirocco Route for the PS1 part 2. In this part i take on the Qualification for Space map after making sure everyone is setup correctly. Before starting the map i do some upgrading on the Gun Cannons, Choir Cannon and the Zeta Gundam as in this route there will be almost no new mechs or allies for quite awhile so i already make sure to setup upgrades based on that. Unlike many of the previous maps in the game, most of the maps going forward are in space which changes things around when it comes to mech similar to the last 2 maps of the game so the Gun Cannons Land Use ability will not activate but the Hi-Nu Gundam Space Use ability will making it way more agile than normal. The enemy forces in this map are all Mobile Suits with Generic Pilots on Hizacks while the Commanders are piloting Black Colored Gundam MK IIs with the pilots being Kacricon Cacooler, Emma Sheen and Jerid Messa aka the Titans. Since the Hizacks all have the 120mm Machine Gun the Zaku Machine Gun and it giving a +30% hit ratio, they will pretty much resort to just going for it most of the time. Noticed those holes into the map? Only flying units can move into those spaces but more importantly, if a grounded unit attacks a unit into those spaces, they cannot use melee attacks on them. This means i can put all my 3 Drumlos into those spaces to force the enemies to use their Ranged Attacks which they will most likely will have to use their Bullets do to their increased Hit Ratio which Aura Battlers can easily block. On turn 3, a few more Hizacks will spawn in the right side of the map. The overall strategy that i use is to advance only with my Aura Battlers at the enemies while i move all my other allies to the right to ambush the enemy spawn. Show Zama will take care of the Titans one by one and of course making sure that they are all destroyed with the Good Luck Spirit Command. Overall a pretty simple map if you abuse the Map’s layout to your advantage. After the map is over, i check the parts that i got and then equip them before saving the game. As always i will be detailing everything in the comments.
#RealRobotBattleLine,#rpg,#tacticalrpg,#banpresto,#ps1,#playstation
If you enjoy the contents of my channel as much as how much i love making then, don't forget to like,share,subscribe,turn on the bells of notification and most importantly, have fun!
➡️Link to subscription: youtube.com/channel/UCcVChpLOprbQw_jrJpBbXzA










