RAZE NERF & SAGE CHANGES - Valorant Patch 0.47+ (Closed Beta) @luckySkillFaker
RAZE NERF & SAGE CHANGES - Valorant Patch 0.47+ (Closed Beta)  @luckySkillFaker
Uploaded April 2020 | Updated September 2026, 2 weeks ago
Today we will take a look at the new patch for Riot Games' Valorant Closed Beta. In this patch of the 5v5 competitive shooter, we received nerfs fo raze and changes for sage, as well as other map changes and bug fixes.

00:00 Introduction
00:14 Melee Damage Change
00:36 Raze Grenade Nerf
01:22 Sage Slow Orb Changes
01:55 Map fixes
02:21 Quality of Life Changes
02:34 Bug Fixes

Changes:

GAMEPLAY AND BALANCE

Melee Damage
Melee attacks now inflict double the damage per hit to destructibles, including Sage’s Barrier and Haven’s metal double doors.

Raze
Reduced Paint Shells from 2 to 1.
Paint Shells now have a kill reset, requiring players to get 2 kills to refresh cooldown.
Tuned and adjusted audio for Paint Shells, Blast Pack, and Showstopper so that they’ll be easier to hear in hectic scenarios.

Sage
Slow Orb now also slows the air speed of players in the zone.
Players can now walk through the Slow Orb without making noise.

Map Updates
Several exploits fixed on Bind, Haven, and Split.
Split: Orb moved from B Mid to B Main.

Quality of Life
Reduced outbound network traffic from client for players running at high frames-per-second
Some ISPs and network setups were throttling game traffic, impacting gameplay by causing large spikes in network latency as FPS increased.
No impact to gameplay / responsiveness.

Bug Fixes
Fixed a rare server crash caused by packets occasionally being corrupted by some players’ networks.
Cypher’s Spycam can no longer use weapons.
Fixed a bug where footstep audible range would sometimes not appear on the minimap.


#Valorant
#ClosedBeta
#RiotGames

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RAZE NERF & SAGE CHANGES - Valorant Patch 0.47+ (Closed Beta)

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