VALORANT RUNNING ACCURACY PROBLEM @luckySkillFaker
VALORANT RUNNING ACCURACY PROBLEM  @luckySkillFaker
Uploaded May 2020 | Updated September 2026, 1 week ago
Today we will be talking about the running accuracy or running inaccuracy in Valorant. Many time it looks like you are being shot while running, without any counter-strafing. Same goes for running headshots that kill you immediately. In this video we will be checking out what the devs say about running accuracy and shift-walking accuracy and how different weapons have different ranges they should be useful in.

VALORANT RUNNING ACCURACY PROBLEM

The Game was formerly known as ProjectA, but has been revealed to be called Valorant.
In this Video we we will see 1 round out of a competitive match from Valorant! Keep in mind this game is still in alpha and therefore wont reflect the final product.

The Game seems to be based on CSGO-Gameplay with some changes to evolve the genre - featuring abilities that could be seen as utility as well as an additional bomb site.

The customization of cross-hair also seems to be very closely related to the system we know from CS:GO.

00:00 Introduction
00:05 Running/Walk Accuracy
01:50 Dev-Talk
02:55 Possible Reasons
04:45 Riot Explains
06:25 Personal Thoughts
06:57 Reddit Thread
07:23 Network Buffering
08:32 Future Solutions

I am looking forward to playing and this game and making more videos about it!

Source:
reddit.com/r/VALORANT/comments/gavoyu/peekers_advantage_strafe_shooting

#Valorant
#ClosedBeta
#RiotGames

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VALORANT RUNNING ACCURACY PROBLEM

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